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| author | Rémi Verschelde | 2017-03-05 14:21:25 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 14:21:25 +0100 |
| commit | 49c065d29ca07040c3fd810026121164ad86b247 (patch) | |
| tree | 285176e0c80a41c22c3e8f171024472cfdc7d765 /editor/script_editor_debugger.cpp | |
| parent | 532f6d4b431f940432e82b7fc7826652b7a4520d (diff) | |
| download | godot-49c065d29ca07040c3fd810026121164ad86b247.tar.gz godot-49c065d29ca07040c3fd810026121164ad86b247.tar.zst godot-49c065d29ca07040c3fd810026121164ad86b247.zip | |
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
Diffstat (limited to '')
| -rw-r--r-- | editor/script_editor_debugger.cpp (renamed from tools/editor/script_editor_debugger.cpp) | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/tools/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index fa33ffe5c..fa33ffe5c 100644 --- a/tools/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp |
