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| author | Michael Alexsander Silva Dias | 2018-05-28 12:54:07 -0300 |
|---|---|---|
| committer | Michael Alexsander Silva Dias | 2018-05-29 13:21:26 -0300 |
| commit | 589f18a374783fd0076515aa9a264b06d1b0bb90 (patch) | |
| tree | b93a2b1664f7c4ce3b197a980289b1e187c8fcc1 /editor/scene_tree_editor.cpp | |
| parent | fac0120521f1bf37dc7a8b86e67eb0754baee931 (diff) | |
| download | godot-589f18a374783fd0076515aa9a264b06d1b0bb90.tar.gz godot-589f18a374783fd0076515aa9a264b06d1b0bb90.tar.zst godot-589f18a374783fd0076515aa9a264b06d1b0bb90.zip | |
Minor changes to the Scene and Canvas editors' tooltips.
Diffstat (limited to '')
| -rw-r--r-- | editor/scene_tree_editor.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index dd79ae63d..6fe52e333 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -219,7 +219,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { bool has_groups = p_node->has_persistent_groups(); if (has_connections && has_groups) { - item->add_button(0, get_icon("SignalsAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s)\nClick to show signals dock.")); + item->add_button(0, get_icon("SignalsAndGroups", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connection(s) and group(s).\nClick to show signals dock.")); } else if (has_connections) { item->add_button(0, get_icon("Signals", "EditorIcons"), BUTTON_SIGNALS, false, TTR("Node has connections.\nClick to show signals dock.")); } else if (has_groups) { @@ -245,18 +245,18 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { if (!p_node->get_script().is_null()) { - item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT, false, TTR("Open script")); + item->add_button(0, get_icon("Script", "EditorIcons"), BUTTON_SCRIPT, false, TTR("Open Script")); } if (p_node->is_class("CanvasItem")) { bool is_locked = p_node->has_meta("_edit_lock_"); //_edit_group_ if (is_locked) - item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock")); + item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock it.")); bool is_grouped = p_node->has_meta("_edit_group_"); if (is_grouped) - item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable")); + item->add_button(0, get_icon("Group", "EditorIcons"), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable.")); bool v = p_node->call("is_visible"); if (v) @@ -272,7 +272,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { bool is_locked = p_node->has_meta("_edit_lock_"); if (is_locked) - item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock")); + item->add_button(0, get_icon("Lock", "EditorIcons"), BUTTON_LOCK, false, TTR("Node is locked.\nClick to unlock it.")); bool v = p_node->call("is_visible"); if (v) |
