aboutsummaryrefslogtreecommitdiff
path: root/editor/plugins/tile_map_editor_plugin.h
diff options
context:
space:
mode:
authorGilles Roudiere2017-10-15 22:33:25 +0200
committerGilles Roudiere2017-10-18 00:01:59 +0200
commitfc02605b497727913922d873eb7bd36d73aa00a9 (patch)
tree48752083c8ed68c7a0b9a891c7400c298729c69e /editor/plugins/tile_map_editor_plugin.h
parent6e960c7d6bbf7481bae41ab0ebb39bc75619272a (diff)
downloadgodot-fc02605b497727913922d873eb7bd36d73aa00a9.tar.gz
godot-fc02605b497727913922d873eb7bd36d73aa00a9.tar.zst
godot-fc02605b497727913922d873eb7bd36d73aa00a9.zip
Fixes snapping and replaces the _draw_canvas by forward_canvas_draw
Diffstat (limited to '')
-rw-r--r--editor/plugins/tile_map_editor_plugin.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/plugins/tile_map_editor_plugin.h b/editor/plugins/tile_map_editor_plugin.h
index c8f29dfb7..5b042e478 100644
--- a/editor/plugins/tile_map_editor_plugin.h
+++ b/editor/plugins/tile_map_editor_plugin.h
@@ -163,7 +163,6 @@ class TileMapEditor : public VBoxContainer {
void _text_changed(const String &p_text);
void _sbox_input(const Ref<InputEvent> &p_ie);
void _update_palette();
- void _canvas_draw();
void _menu_option(int p_option);
void _set_cell(const Point2i &p_pos, int p_value, bool p_flip_h = false, bool p_flip_v = false, bool p_transpose = false, bool p_with_undo = false);
@@ -183,6 +182,8 @@ public:
HBoxContainer *get_toolbar() const { return toolbar; }
bool forward_gui_input(const Ref<InputEvent> &p_event);
+ void forward_draw_over_canvas(Control *p_canvas);
+
void edit(Node *p_tile_map);
TileMapEditor(EditorNode *p_editor);
@@ -197,6 +198,7 @@ class TileMapEditorPlugin : public EditorPlugin {
public:
virtual bool forward_canvas_gui_input(const Transform2D &p_canvas_xform, const Ref<InputEvent> &p_event) { return tile_map_editor->forward_gui_input(p_event); }
+ virtual void forward_draw_over_canvas(Control *p_canvas) { tile_map_editor->forward_draw_over_canvas(p_canvas); }
virtual String get_name() const { return "TileMap"; }
bool has_main_screen() const { return false; }