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| author | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
| commit | f8db8a3faa30b71dca33ced38be16d3f93f43e8a (patch) | |
| tree | 3b798318132cca7eccfbca5818ab55656a2896d7 /editor/plugins/texture_editor_plugin.h | |
| parent | 1d418afe863c9e553b69174ce63aef203c46d2f0 (diff) | |
| download | godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.gz godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.zst godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.zip | |
Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6e3e905b94b8764e99491e608122261.
Diffstat (limited to '')
| -rw-r--r-- | editor/plugins/texture_editor_plugin.h | 13 |
1 files changed, 3 insertions, 10 deletions
diff --git a/editor/plugins/texture_editor_plugin.h b/editor/plugins/texture_editor_plugin.h index af2ce92fe..c7eddc925 100644 --- a/editor/plugins/texture_editor_plugin.h +++ b/editor/plugins/texture_editor_plugin.h @@ -1,40 +1,34 @@ #ifndef TEXTURE_EDITOR_PLUGIN_H #define TEXTURE_EDITOR_PLUGIN_H - - -#include "editor/editor_plugin.h" #include "editor/editor_node.h" +#include "editor/editor_plugin.h" #include "scene/resources/texture.h" - class TextureEditor : public Control { OBJ_TYPE(TextureEditor, Control); - Ref<Texture> texture; protected: void _notification(int p_what); void _input_event(InputEvent p_event); static void _bind_methods(); -public: +public: void edit(Ref<Texture> p_texture); TextureEditor(); }; - class TextureEditorPlugin : public EditorPlugin { - OBJ_TYPE( TextureEditorPlugin, EditorPlugin ); + OBJ_TYPE(TextureEditorPlugin, EditorPlugin); TextureEditor *texture_editor; EditorNode *editor; public: - virtual String get_name() const { return "Texture"; } bool has_main_screen() const { return false; } virtual void edit(Object *p_node); @@ -43,7 +37,6 @@ public: TextureEditorPlugin(EditorNode *p_node); ~TextureEditorPlugin(); - }; #endif // TEXTURE_EDITOR_PLUGIN_H |
