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| author | Rémi Verschelde | 2017-04-18 14:16:58 +0200 |
|---|---|---|
| committer | GitHub | 2017-04-18 14:16:58 +0200 |
| commit | 5237bc952db59f452e760ac07e68fbb231003d49 (patch) | |
| tree | d2e94c525c6dadb695a40868ebaf5fd2157f01ce /editor/plugins/shader_editor_plugin.cpp | |
| parent | 7088d9e30f7afd8ca9cf262fc340266d4218808c (diff) | |
| parent | c59bd79e02548533c61e1ce30e3009f7804658f7 (diff) | |
| download | godot-5237bc952db59f452e760ac07e68fbb231003d49.tar.gz godot-5237bc952db59f452e760ac07e68fbb231003d49.tar.zst godot-5237bc952db59f452e760ac07e68fbb231003d49.zip | |
Merge pull request #8424 from Paulb23/convert_indent
Support for space indentation
Diffstat (limited to '')
| -rw-r--r-- | editor/plugins/shader_editor_plugin.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp index b693913e4..b5edd12b9 100644 --- a/editor/plugins/shader_editor_plugin.cpp +++ b/editor/plugins/shader_editor_plugin.cpp @@ -370,7 +370,8 @@ void ShaderEditor::_editor_settings_changed() { shader_editor->get_text_edit()->set_auto_brace_completion(EditorSettings::get_singleton()->get("text_editor/completion/auto_brace_complete")); shader_editor->get_text_edit()->set_scroll_pass_end_of_file(EditorSettings::get_singleton()->get("text_editor/cursor/scroll_past_end_of_file")); - shader_editor->get_text_edit()->set_tab_size(EditorSettings::get_singleton()->get("text_editor/indent/tab_size")); + shader_editor->get_text_edit()->set_indent_size(EditorSettings::get_singleton()->get("text_editor/indent/size")); + shader_editor->get_text_edit()->set_indent_using_spaces(EditorSettings::get_singleton()->get("text_editor/indent/type") == "Tabs" ? 0 : 1); shader_editor->get_text_edit()->set_draw_tabs(EditorSettings::get_singleton()->get("text_editor/indent/draw_tabs")); shader_editor->get_text_edit()->set_show_line_numbers(EditorSettings::get_singleton()->get("text_editor/line_numbers/show_line_numbers")); shader_editor->get_text_edit()->set_syntax_coloring(EditorSettings::get_singleton()->get("text_editor/highlighting/syntax_highlighting")); |
