aboutsummaryrefslogtreecommitdiff
path: root/editor/plugins/script_text_editor.cpp
diff options
context:
space:
mode:
authorRémi Verschelde2017-03-05 14:21:25 +0100
committerRémi Verschelde2017-03-05 14:21:25 +0100
commit49c065d29ca07040c3fd810026121164ad86b247 (patch)
tree285176e0c80a41c22c3e8f171024472cfdc7d765 /editor/plugins/script_text_editor.cpp
parent532f6d4b431f940432e82b7fc7826652b7a4520d (diff)
downloadgodot-49c065d29ca07040c3fd810026121164ad86b247.tar.gz
godot-49c065d29ca07040c3fd810026121164ad86b247.tar.zst
godot-49c065d29ca07040c3fd810026121164ad86b247.zip
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either editor/, misc/ or thirdparty/, so the hiding the editor code that deep was no longer meaningful.
Diffstat (limited to '')
-rw-r--r--editor/plugins/script_text_editor.cpp (renamed from tools/editor/plugins/script_text_editor.cpp)6
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp
index 9ec626641..8723a863f 100644
--- a/tools/editor/plugins/script_text_editor.cpp
+++ b/editor/plugins/script_text_editor.cpp
@@ -28,10 +28,10 @@
/*************************************************************************/
#include "script_text_editor.h"
-#include "tools/editor/editor_settings.h"
+#include "editor/editor_settings.h"
#include "os/keyboard.h"
-#include "tools/editor/script_editor_debugger.h"
-#include "tools/editor/editor_node.h"
+#include "editor/script_editor_debugger.h"
+#include "editor/editor_node.h"
Vector<String> ScriptTextEditor::get_functions() {