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| author | Rémi Verschelde | 2017-03-05 14:21:25 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 14:21:25 +0100 |
| commit | 49c065d29ca07040c3fd810026121164ad86b247 (patch) | |
| tree | 285176e0c80a41c22c3e8f171024472cfdc7d765 /editor/plugins/script_text_editor.cpp | |
| parent | 532f6d4b431f940432e82b7fc7826652b7a4520d (diff) | |
| download | godot-49c065d29ca07040c3fd810026121164ad86b247.tar.gz godot-49c065d29ca07040c3fd810026121164ad86b247.tar.zst godot-49c065d29ca07040c3fd810026121164ad86b247.zip | |
Refactoring: rename tools/editor/ to editor/
The other subfolders of tools/ had already been moved to either
editor/, misc/ or thirdparty/, so the hiding the editor code that
deep was no longer meaningful.
Diffstat (limited to '')
| -rw-r--r-- | editor/plugins/script_text_editor.cpp (renamed from tools/editor/plugins/script_text_editor.cpp) | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/tools/editor/plugins/script_text_editor.cpp b/editor/plugins/script_text_editor.cpp index 9ec626641..8723a863f 100644 --- a/tools/editor/plugins/script_text_editor.cpp +++ b/editor/plugins/script_text_editor.cpp @@ -28,10 +28,10 @@ /*************************************************************************/ #include "script_text_editor.h" -#include "tools/editor/editor_settings.h" +#include "editor/editor_settings.h" #include "os/keyboard.h" -#include "tools/editor/script_editor_debugger.h" -#include "tools/editor/editor_node.h" +#include "editor/script_editor_debugger.h" +#include "editor/editor_node.h" Vector<String> ScriptTextEditor::get_functions() { |
