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| author | letheed | 2017-09-10 15:37:49 +0200 |
|---|---|---|
| committer | letheed | 2017-09-20 13:11:10 +0200 |
| commit | 5ad9be4c24e9d7dc5672fdc42cea896622fe5685 (patch) | |
| tree | a8811a50265edd940b00e12b9bd522e3e9b4694e /editor/plugins/canvas_item_editor_plugin.cpp | |
| parent | ecd226c6a751f8a20766363fd1f2e1e0e2da8fba (diff) | |
| download | godot-5ad9be4c24e9d7dc5672fdc42cea896622fe5685.tar.gz godot-5ad9be4c24e9d7dc5672fdc42cea896622fe5685.tar.zst godot-5ad9be4c24e9d7dc5672fdc42cea896622fe5685.zip | |
Rename pos to position in user facing methods and variables
Rename user facing methods and variables as well as the corresponding
C++ methods according to the folloming changes:
* pos -> position
* rot -> rotation
* loc -> location
C++ variables are left as is.
Diffstat (limited to '')
| -rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 27dad7756..28de1ad94 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -368,7 +368,7 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) { } else if (set_pivot_shortcut.is_valid() && set_pivot_shortcut->is_shortcut(p_ev) && drag == DRAG_NONE && can_move_pivot) { if (!Input::get_singleton()->is_mouse_button_pressed(0)) { List<Node *> &selection = editor_selection->get_selected_node_list(); - Vector2 mouse_pos = viewport->get_local_mouse_pos(); + Vector2 mouse_pos = viewport->get_local_mouse_position(); if (selection.size() && viewport->get_rect().has_point(mouse_pos)) { //just in case, make it work if over viewport mouse_pos = transform.affine_inverse().xform(mouse_pos); @@ -4188,13 +4188,13 @@ void CanvasItemEditorViewport::_create_nodes(Node *parent, Node *child, String & pos = parent->call("get_global_position"); } Transform2D trans = canvas->get_canvas_transform(); - Point2 target_pos = (p_point - trans.get_origin()) / trans.get_scale().x - pos; + Point2 target_position = (p_point - trans.get_origin()) / trans.get_scale().x - pos; if (default_type == "Polygon2D" || default_type == "TouchScreenButton" || default_type == "TextureRect" || default_type == "Patch9Rect") { - target_pos -= texture_size / 2; + target_position -= texture_size / 2; } // there's nothing to be used as source position so snapping will work as absolute if enabled - target_pos = canvas->snap_point(target_pos); - editor_data->get_undo_redo().add_do_method(child, "set_position", target_pos); + target_position = canvas->snap_point(target_position); + editor_data->get_undo_redo().add_do_method(child, "set_position", target_position); } bool CanvasItemEditorViewport::_create_instance(Node *parent, String &path, const Point2 &p_point) { |
