diff options
| author | Juan Linietsky | 2018-05-04 11:54:04 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2018-05-04 11:54:21 -0300 |
| commit | e68cbec1fa76ea082671682dcc309d47cf812e7a (patch) | |
| tree | 77e1040ab81ef62e9e1012918b72e30777977e72 /editor/editor_settings.cpp | |
| parent | 3bd0ca2a2d978a7fe43358478143a953b3f6a4b5 (diff) | |
| download | godot-e68cbec1fa76ea082671682dcc309d47cf812e7a.tar.gz godot-e68cbec1fa76ea082671682dcc309d47cf812e7a.tar.zst godot-e68cbec1fa76ea082671682dcc309d47cf812e7a.zip | |
Make bones have more contrast with outline
Diffstat (limited to '')
| -rw-r--r-- | editor/editor_settings.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/editor/editor_settings.cpp b/editor/editor_settings.cpp index 15d3b28da..9f55ae32b 100644 --- a/editor/editor_settings.cpp +++ b/editor/editor_settings.cpp @@ -454,9 +454,11 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) { _initial_set("editors/2d/guides_color", Color(0.6, 0.0, 0.8)); _initial_set("editors/2d/bone_width", 5); _initial_set("editors/2d/bone_color1", Color(1.0, 1.0, 1.0, 0.9)); - _initial_set("editors/2d/bone_color2", Color(0.75, 0.75, 0.75, 0.9)); + _initial_set("editors/2d/bone_color2", Color(0.6, 0.6, 0.6, 0.9)); _initial_set("editors/2d/bone_selected_color", Color(0.9, 0.45, 0.45, 0.9)); _initial_set("editors/2d/bone_ik_color", Color(0.9, 0.9, 0.45, 0.9)); + _initial_set("editors/2d/bone_outline_color", Color(0.35, 0.35, 0.35)); + _initial_set("editors/2d/bone_outline_size", 2); _initial_set("editors/2d/keep_margins_when_changing_anchors", false); _initial_set("editors/2d/warped_mouse_panning", true); _initial_set("editors/2d/simple_spacebar_panning", false); |
