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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /editor/editor_profiler.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to '')
| -rw-r--r-- | editor/editor_profiler.h | 36 |
1 files changed, 17 insertions, 19 deletions
diff --git a/editor/editor_profiler.h b/editor/editor_profiler.h index bf89e3939..c08485994 100644 --- a/editor/editor_profiler.h +++ b/editor/editor_profiler.h @@ -29,23 +29,20 @@ #ifndef EDITORPROFILER_H #define EDITORPROFILER_H - #include "scene/gui/box_container.h" -#include "scene/gui/texture_rect.h" #include "scene/gui/button.h" #include "scene/gui/label.h" -#include "scene/gui/tree.h" -#include "scene/gui/split_container.h" #include "scene/gui/option_button.h" #include "scene/gui/spin_box.h" - +#include "scene/gui/split_container.h" +#include "scene/gui/texture_rect.h" +#include "scene/gui/tree.h" class EditorProfiler : public VBoxContainer { - GDCLASS(EditorProfiler,VBoxContainer) + GDCLASS(EditorProfiler, VBoxContainer) public: - struct Metric { bool valid; @@ -78,11 +75,13 @@ public: Vector<Category> categories; - Map<StringName,Category*> category_ptrs; - Map<StringName,Category::Item*> item_ptrs; - + Map<StringName, Category *> category_ptrs; + Map<StringName, Category::Item *> item_ptrs; - Metric() { valid=false; frame_number=0; } + Metric() { + valid = false; + frame_number = 0; + } }; enum DisplayMode { @@ -110,7 +109,7 @@ private: OptionButton *display_mode; OptionButton *display_time; - SpinBox * cursor_metric_edit; + SpinBox *cursor_metric_edit; Vector<Metric> frame_metrics; int last_metric; @@ -133,9 +132,9 @@ private: void _activate_pressed(); - String _get_time_as_text(Metric &m,float p_time,int p_calls); + String _get_time_as_text(Metric &m, float p_time, int p_calls); - void _make_metric_ptrs(Metric& m); + void _make_metric_ptrs(Metric &m); void _item_edited(); void _update_plot(); @@ -143,23 +142,22 @@ private: void _graph_tex_mouse_exit(); void _graph_tex_draw(); - void _graph_tex_input(const InputEvent& p_ev); + void _graph_tex_input(const InputEvent &p_ev); int _get_cursor_index() const; - Color _get_color_from_signature(const StringName& p_signature) const; + Color _get_color_from_signature(const StringName &p_signature) const; void _cursor_metric_changed(double); void _combo_changed(int); protected: - void _notification(int p_what); static void _bind_methods(); -public: - void add_frame_metric(const Metric& p_metric, bool p_final=false); +public: + void add_frame_metric(const Metric &p_metric, bool p_final = false); void set_enabled(bool p_enable); bool is_profiling(); bool is_seeking() { return seeking; } |
