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authorRémi Verschelde2017-07-11 16:41:44 +0200
committerGitHub2017-07-11 16:41:44 +0200
commit9f0a65b804da903b0c7ebdaffd80dee01acbdc28 (patch)
treeab4d98a6c230d987b6d2c9cd7e45f7ff7d076f41 /editor/editor_plugin.h
parent3741a576575f3fef4f7c743e90856240d9f47ffc (diff)
parent90bcb345b4147a37d0774f94f1157b7b9562489b (diff)
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Merge pull request #9566 from kubecz3k/tool-open-scn
EditorPlugin ability to open and reload scenes from scn filepath
Diffstat (limited to '')
-rw-r--r--editor/editor_plugin.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/editor/editor_plugin.h b/editor/editor_plugin.h
index 57a22a8b2..3653851d5 100644
--- a/editor/editor_plugin.h
+++ b/editor/editor_plugin.h
@@ -103,6 +103,8 @@ public:
void remove_control_from_bottom_panel(Control *p_control);
Control *get_editor_viewport();
void edit_resource(const Ref<Resource> &p_resource);
+ void open_scene_from_path(const String &scene_path);
+ void reload_scene_from_path(const String &scene_path);
void add_tool_menu_item(const String &p_name, Object *p_handler, const String &p_callback, const Variant &p_ud = Variant());
void add_tool_submenu_item(const String &p_name, Object *p_submenu);