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| author | Juan Linietsky | 2017-05-28 21:46:48 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-05-28 21:48:05 -0300 |
| commit | bb20f230ad307a2a5f18c03bece3793d29ae208a (patch) | |
| tree | b217d7c10054e23b0f456acee41bc208dc12bfdf /editor/editor_node.h | |
| parent | 06fc9637966dafe8e06e1d4f823bf9e8b3475c97 (diff) | |
| download | godot-bb20f230ad307a2a5f18c03bece3793d29ae208a.tar.gz godot-bb20f230ad307a2a5f18c03bece3793d29ae208a.tar.zst godot-bb20f230ad307a2a5f18c03bece3793d29ae208a.zip | |
-Added .hdr format support
-Added default environment editor setting
-Added environment created by default in new projects
-Removed default light and ambient from spatial editor, to make the editor more PBR compliant
Diffstat (limited to '')
| -rw-r--r-- | editor/editor_node.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/editor_node.h b/editor/editor_node.h index 55b3aa94d..bb5b57a45 100644 --- a/editor/editor_node.h +++ b/editor/editor_node.h @@ -593,6 +593,7 @@ private: static int plugin_init_callback_count; static EditorPluginInitializeCallback plugin_init_callbacks[MAX_INIT_CALLBACKS]; + void _save_default_environment(); void _call_build(); static int build_callback_count; |
