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| author | Daniel J. Ramirez | 2017-09-12 14:32:04 -0500 |
|---|---|---|
| committer | Daniel J. Ramirez | 2017-09-12 14:32:04 -0500 |
| commit | 15904d66b4890c4106d8d1276a4bda2e552e89aa (patch) | |
| tree | 9efb27a5d037db7fa9e5d4812cf98f4a427c047b /editor/editor_node.cpp | |
| parent | fe33ef5a1948af7c89a6d71de3580341cf2c0d6a (diff) | |
| download | godot-15904d6.tar.gz godot-15904d6.tar.zst godot-15904d6.zip | |
Fixed file system dialog icons
Diffstat (limited to 'editor/editor_node.cpp')
| -rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 240d3563a..76b108f77 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4128,7 +4128,7 @@ Variant EditorNode::drag_resource(const Ref<Resource> &p_res, Control *p_from) { { //todo make proper previews - Ref<ImageTexture> pic = gui_base->get_icon("FileBig", "EditorIcons"); + Ref<ImageTexture> pic = gui_base->get_icon("FileBigThumb", "EditorIcons"); Ref<Image> img = pic->get_data(); img = img->duplicate(); img->resize(48, 48); //meh |
