diff options
| author | Juan Linietsky | 2018-01-12 17:03:08 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2018-01-12 17:03:52 -0300 |
| commit | e56b3439a5e8bf56c4b843e044a96f1446564745 (patch) | |
| tree | dc559452c69569605594054b80868e3bb9103800 /editor/editor_node.cpp | |
| parent | d486cae7016c77af114d8019abf37c57e8bba386 (diff) | |
| download | godot-e56b3439a5e8bf56c4b843e044a96f1446564745.tar.gz godot-e56b3439a5e8bf56c4b843e044a96f1446564745.tar.zst godot-e56b3439a5e8bf56c4b843e044a96f1446564745.zip | |
Attempt renaming multiple times on safe file save, and make the behavior optional. Fixes #14339.
Diffstat (limited to '')
| -rw-r--r-- | editor/editor_node.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp index 2b62faf21..7a83a5ede 100644 --- a/editor/editor_node.cpp +++ b/editor/editor_node.cpp @@ -4749,7 +4749,7 @@ EditorNode::EditorNode() { scene_distraction = false; script_distraction = false; - FileAccess::set_backup_save(true); + FileAccess::set_backup_save(EDITOR_DEF("filesystem/on_save/safe_save_on_backup_then_rename", true)); TranslationServer::get_singleton()->set_enabled(false); // load settings |
