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authorJuan Linietsky2017-06-25 17:30:28 -0300
committerJuan Linietsky2017-06-25 17:31:22 -0300
commit760cdbe1a31837bcb142de6912718fd80f57346b (patch)
tree2b11c560a4e20999d54a391cc4c803504cd46907 /editor/editor_node.cpp
parent826784d965a5200670f13709d69e3135bf1f4d9e (diff)
downloadgodot-760cdbe1a31837bcb142de6912718fd80f57346b.tar.gz
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-Added folding to property editor, persistent on objects it edits
-Some changes to tree to support this properly
Diffstat (limited to '')
-rw-r--r--editor/editor_node.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 097c2977e..8657deef0 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -5784,6 +5784,7 @@ EditorNode::EditorNode() {
property_editor = memnew(PropertyEditor);
property_editor->set_autoclear(true);
property_editor->set_show_categories(true);
+ property_editor->set_use_folding(true);
property_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
property_editor->set_use_doc_hints(true);
property_editor->set_enable_capitalize_paths(bool(EDITOR_DEF("interface/capitalize_properties", true)));