diff options
| author | Juan Linietsky | 2015-05-04 13:24:02 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-05-04 13:24:02 -0300 |
| commit | fbbe7dcdfbd09fc6ef5614dea2183481a27e4f4e (patch) | |
| tree | 4e783f0e4347a2f612e6b85398c83a492d7b090f /drivers | |
| parent | 7f5b744b92256e42aa3c700ee88d8318732935c6 (diff) | |
| parent | 6f8bd899311d459b9e391b4acf72ccfa5cc1d806 (diff) | |
| download | godot-fbbe7dcdfbd09fc6ef5614dea2183481a27e4f4e.tar.gz godot-fbbe7dcdfbd09fc6ef5614dea2183481a27e4f4e.tar.zst godot-fbbe7dcdfbd09fc6ef5614dea2183481a27e4f4e.zip | |
Merge remote-tracking branch 'origin/master'
Conflicts:
drivers/windows/dir_access_windows.cpp
Diffstat (limited to 'drivers')
122 files changed, 2254 insertions, 419 deletions
diff --git a/drivers/SCsub b/drivers/SCsub index a1a2191cb..6ab097362 100644 --- a/drivers/SCsub +++ b/drivers/SCsub @@ -1,91 +1,94 @@ -Import('env')
-
-env.drivers_sources=[]
-#env.add_source_files(env.drivers_sources,"*.cpp")
-env.Append(CPPPATH=["vorbis"])
-Export('env')
-
-SConscript('unix/SCsub');
-SConscript('alsa/SCsub');
-SConscript('pulseaudio/SCsub');
-SConscript('windows/SCsub');
-SConscript('gles2/SCsub');
-SConscript('gl_context/SCsub');
-SConscript('openssl/SCsub');
-
-if (env["png"]=="yes"):
- SConscript("png/SCsub");
-if (env["jpg"]=="yes"):
- SConscript("jpg/SCsub");
-if (env["webp"]=="yes"):
- SConscript("webp/SCsub");
-SConscript("dds/SCsub");
-SConscript("pvr/SCsub");
-SConscript("etc1/SCsub")
-if (env["builtin_zlib"]=="yes"):
- SConscript("builtin_zlib/SCsub");
-if (env["openssl"]=="builtin"):
- SConscript("builtin_openssl2/SCsub");
-
-SConscript("rtaudio/SCsub");
-SConscript("nedmalloc/SCsub");
-SConscript("trex/SCsub");
-SConscript("chibi/SCsub");
-if (env["vorbis"]=="yes" or env["speex"]=="yes" or env["theora"]=="yes"):
- SConscript("ogg/SCsub");
-if (env["vorbis"]=="yes"):
- SConscript("vorbis/SCsub");
-if (env["tools"]=="yes"):
- SConscript("convex_decomp/SCsub");
-
-if env["theora"]=="yes":
- SConscript("theoraplayer/SCsub")
-if (env["theora"]=="yes"):
- SConscript("theora/SCsub");
-if (env['speex']=='yes'):
- SConscript("speex/SCsub");
-if (env['musepack']=='yes'):
- SConscript("mpc/SCsub");
-if (env["squish"]=="yes" and env["tools"]=="yes"):
- SConscript("squish/SCsub");
-
-num = 0
-cur_base = ""
-total = len(env.drivers_sources)
-max_src = 64
-list = []
-lib_list = []
-
-import string
-
-for f in env.drivers_sources:
- fname = ""
- if type(f) == type(""):
- fname = env.File(f).path
- else:
- fname = env.File(f)[0].path
- #base = string.join(fname.split("/")[:-1], "/")
- fname = fname.replace("\\", "/")
- base = string.join(fname.split("/")[:2], "/")
- if base != cur_base and len(list) > max_src:
- lib = env.Library("drivers"+str(num), list)
- lib_list.append(lib)
- list = []
- num = num+1
- cur_base = base
- list.append(f)
-
-if len(list) > 0:
- lib = env.Library("drivers"+str(num), list)
- lib_list.append(lib)
-
-
-drivers_base=[]
-env.add_source_files(drivers_base,"*.cpp")
-lib_list.insert(0, env.Library("drivers", drivers_base))
-
-env.Prepend(LIBS=lib_list)
-
-#lib = env.Library("drivers",env.drivers_sources)
-#env.Prepend(LIBS=[lib])
-
+Import('env') + +env.drivers_sources=[] +#env.add_source_files(env.drivers_sources,"*.cpp") +env.Append(CPPPATH=["vorbis"]) +Export('env') + +SConscript('unix/SCsub'); +SConscript('alsa/SCsub'); +SConscript('pulseaudio/SCsub'); +SConscript('windows/SCsub'); +SConscript('gles2/SCsub'); +SConscript('gl_context/SCsub'); +SConscript('openssl/SCsub'); + +if (env["png"]=="yes"): + SConscript("png/SCsub"); +if (env["jpg"]=="yes"): + SConscript("jpg/SCsub"); +if (env["webp"]=="yes"): + SConscript("webp/SCsub"); +SConscript("dds/SCsub"); +SConscript("pvr/SCsub"); +SConscript("etc1/SCsub") +if (env["builtin_zlib"]=="yes"): + SConscript("builtin_zlib/SCsub"); +if (env["openssl"]=="builtin"): + SConscript("builtin_openssl2/SCsub"); + +SConscript("rtaudio/SCsub"); +SConscript("nedmalloc/SCsub"); +SConscript("trex/SCsub"); +SConscript("chibi/SCsub"); +if (env["vorbis"]=="yes" or env["speex"]=="yes" or env["theora"]=="yes"): + SConscript("ogg/SCsub"); +if (env["vorbis"]=="yes"): + SConscript("vorbis/SCsub"); +if (env["tools"]=="yes"): + SConscript("convex_decomp/SCsub"); + +if env["theora"]=="yes": + SConscript("theoraplayer/SCsub") +if (env["theora"]=="yes"): + SConscript("theora/SCsub"); +if (env['speex']=='yes'): + SConscript("speex/SCsub"); +if (env['musepack']=='yes'): + SConscript("mpc/SCsub"); +if (env["squish"]=="yes" and env["tools"]=="yes"): + SConscript("squish/SCsub"); + +num = 0 +cur_base = "" +total = len(env.drivers_sources) +max_src = 64 +list = [] +lib_list = [] + +import string + +if env['vsproj']=="yes": + env.AddToVSProject(env.drivers_sources) + +for f in env.drivers_sources: + fname = "" + if type(f) == type(""): + fname = env.File(f).path + else: + fname = env.File(f)[0].path + #base = string.join(fname.split("/")[:-1], "/") + fname = fname.replace("\\", "/") + base = string.join(fname.split("/")[:2], "/") + if base != cur_base and len(list) > max_src: + lib = env.Library("drivers"+str(num), list) + lib_list.append(lib) + list = [] + num = num+1 + cur_base = base + list.append(f) + +if len(list) > 0: + lib = env.Library("drivers"+str(num), list) + lib_list.append(lib) + + +drivers_base=[] +env.add_source_files(drivers_base,"*.cpp") +lib_list.insert(0, env.Library("drivers", drivers_base)) + +env.Prepend(LIBS=lib_list) + +#lib = env.Library("drivers",env.drivers_sources) +#env.Prepend(LIBS=[lib]) + diff --git a/drivers/alsa/audio_driver_alsa.cpp b/drivers/alsa/audio_driver_alsa.cpp index 9d9a85637..4bc35f86e 100644 --- a/drivers/alsa/audio_driver_alsa.cpp +++ b/drivers/alsa/audio_driver_alsa.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/alsa/audio_driver_alsa.h b/drivers/alsa/audio_driver_alsa.h index 86cdde621..10f929885 100644 --- a/drivers/alsa/audio_driver_alsa.h +++ b/drivers/alsa/audio_driver_alsa.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_config.h b/drivers/chibi/cp_config.h index 070c74d13..9cd754ed4 100644 --- a/drivers/chibi/cp_config.h +++ b/drivers/chibi/cp_config.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.cpp b/drivers/chibi/cp_envelope.cpp index 8eb3bd5ba..6ed42a116 100644 --- a/drivers/chibi/cp_envelope.cpp +++ b/drivers/chibi/cp_envelope.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_envelope.h b/drivers/chibi/cp_envelope.h index 67df8384c..e01605ada 100644 --- a/drivers/chibi/cp_envelope.h +++ b/drivers/chibi/cp_envelope.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.cpp b/drivers/chibi/cp_file_access_wrapper.cpp index 66212b2b2..d7c6c6d0b 100644 --- a/drivers/chibi/cp_file_access_wrapper.cpp +++ b/drivers/chibi/cp_file_access_wrapper.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_file_access_wrapper.h b/drivers/chibi/cp_file_access_wrapper.h index 57f3d53e7..c54ce5868 100644 --- a/drivers/chibi/cp_file_access_wrapper.h +++ b/drivers/chibi/cp_file_access_wrapper.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.cpp b/drivers/chibi/cp_instrument.cpp index 9a96da248..2e5af7056 100644 --- a/drivers/chibi/cp_instrument.cpp +++ b/drivers/chibi/cp_instrument.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_instrument.h b/drivers/chibi/cp_instrument.h index 863b31c80..8b434402c 100644 --- a/drivers/chibi/cp_instrument.h +++ b/drivers/chibi/cp_instrument.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader.h b/drivers/chibi/cp_loader.h index 243b8145a..7763c395b 100644 --- a/drivers/chibi/cp_loader.h +++ b/drivers/chibi/cp_loader.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.cpp b/drivers/chibi/cp_loader_it.cpp index dae6b26d9..74dd22843 100644 --- a/drivers/chibi/cp_loader_it.cpp +++ b/drivers/chibi/cp_loader_it.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it.h b/drivers/chibi/cp_loader_it.h index 6a192386e..6ba605bf0 100644 --- a/drivers/chibi/cp_loader_it.h +++ b/drivers/chibi/cp_loader_it.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_info.cpp b/drivers/chibi/cp_loader_it_info.cpp index fc230a334..0cfd73f1e 100644 --- a/drivers/chibi/cp_loader_it_info.cpp +++ b/drivers/chibi/cp_loader_it_info.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_instruments.cpp b/drivers/chibi/cp_loader_it_instruments.cpp index f315b9b5c..6293be162 100644 --- a/drivers/chibi/cp_loader_it_instruments.cpp +++ b/drivers/chibi/cp_loader_it_instruments.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_patterns.cpp b/drivers/chibi/cp_loader_it_patterns.cpp index 30d87dbeb..c79dffc18 100644 --- a/drivers/chibi/cp_loader_it_patterns.cpp +++ b/drivers/chibi/cp_loader_it_patterns.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_it_samples.cpp b/drivers/chibi/cp_loader_it_samples.cpp index 040f9d4dd..24d3a1278 100644 --- a/drivers/chibi/cp_loader_it_samples.cpp +++ b/drivers/chibi/cp_loader_it_samples.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_mod.cpp b/drivers/chibi/cp_loader_mod.cpp index 1ea3a93e9..98174ff9b 100644 --- a/drivers/chibi/cp_loader_mod.cpp +++ b/drivers/chibi/cp_loader_mod.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_mod.h b/drivers/chibi/cp_loader_mod.h index cf16635ef..77245349b 100644 --- a/drivers/chibi/cp_loader_mod.h +++ b/drivers/chibi/cp_loader_mod.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_s3m.cpp b/drivers/chibi/cp_loader_s3m.cpp index 8b9871463..c21f7bdd3 100644 --- a/drivers/chibi/cp_loader_s3m.cpp +++ b/drivers/chibi/cp_loader_s3m.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_s3m.h b/drivers/chibi/cp_loader_s3m.h index 9fccef088..6fe9f0ca4 100644 --- a/drivers/chibi/cp_loader_s3m.h +++ b/drivers/chibi/cp_loader_s3m.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_xm.cpp b/drivers/chibi/cp_loader_xm.cpp index 228567afd..8bde6b673 100644 --- a/drivers/chibi/cp_loader_xm.cpp +++ b/drivers/chibi/cp_loader_xm.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_loader_xm.h b/drivers/chibi/cp_loader_xm.h index 230dff6be..0a2465475 100644 --- a/drivers/chibi/cp_loader_xm.h +++ b/drivers/chibi/cp_loader_xm.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_mixer.h b/drivers/chibi/cp_mixer.h index 28fc11459..bac2087ed 100644 --- a/drivers/chibi/cp_mixer.h +++ b/drivers/chibi/cp_mixer.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_note.h b/drivers/chibi/cp_note.h index 17de7e72e..5d2c01844 100644 --- a/drivers/chibi/cp_note.h +++ b/drivers/chibi/cp_note.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_order.h b/drivers/chibi/cp_order.h index ca3684d15..a20e202bd 100644 --- a/drivers/chibi/cp_order.h +++ b/drivers/chibi/cp_order.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.cpp b/drivers/chibi/cp_pattern.cpp index b880071cc..cc65833d6 100644 --- a/drivers/chibi/cp_pattern.cpp +++ b/drivers/chibi/cp_pattern.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_pattern.h b/drivers/chibi/cp_pattern.h index b8d1e0a18..22611eaba 100644 --- a/drivers/chibi/cp_pattern.h +++ b/drivers/chibi/cp_pattern.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.cpp b/drivers/chibi/cp_player_data.cpp index 99bc4fddd..76d8f280d 100644 --- a/drivers/chibi/cp_player_data.cpp +++ b/drivers/chibi/cp_player_data.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data.h b/drivers/chibi/cp_player_data.h index d62cef17a..36a27942c 100644 --- a/drivers/chibi/cp_player_data.h +++ b/drivers/chibi/cp_player_data.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_control.cpp b/drivers/chibi/cp_player_data_control.cpp index 96ffae667..d5ca648ff 100644 --- a/drivers/chibi/cp_player_data_control.cpp +++ b/drivers/chibi/cp_player_data_control.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -233,7 +233,7 @@ int CPPlayer::get_channel_voice(int p_channel) { const char* CPPlayer::get_voice_sample_name(int p_voice) { - const char *name; + const char *name = NULL; @@ -302,7 +302,7 @@ const char * CPPlayer::get_voice_instrument_name(int p_voice) { - const char *name; + const char *name = NULL; diff --git a/drivers/chibi/cp_player_data_effects.cpp b/drivers/chibi/cp_player_data_effects.cpp index e116b3b47..eb62b8d96 100644 --- a/drivers/chibi/cp_player_data_effects.cpp +++ b/drivers/chibi/cp_player_data_effects.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_envelopes.cpp b/drivers/chibi/cp_player_data_envelopes.cpp index 12456ab08..94378b8bf 100644 --- a/drivers/chibi/cp_player_data_envelopes.cpp +++ b/drivers/chibi/cp_player_data_envelopes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_events.cpp b/drivers/chibi/cp_player_data_events.cpp index 32335040b..7a7cfdf5b 100644 --- a/drivers/chibi/cp_player_data_events.cpp +++ b/drivers/chibi/cp_player_data_events.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_filter.cpp b/drivers/chibi/cp_player_data_filter.cpp index 75e8bc961..fd87e4ae7 100644 --- a/drivers/chibi/cp_player_data_filter.cpp +++ b/drivers/chibi/cp_player_data_filter.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_nna.cpp b/drivers/chibi/cp_player_data_nna.cpp index f87045c30..3960234f5 100644 --- a/drivers/chibi/cp_player_data_nna.cpp +++ b/drivers/chibi/cp_player_data_nna.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_notes.cpp b/drivers/chibi/cp_player_data_notes.cpp index d61ac0e30..ea3ba42e8 100644 --- a/drivers/chibi/cp_player_data_notes.cpp +++ b/drivers/chibi/cp_player_data_notes.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_reserved.cpp b/drivers/chibi/cp_player_data_reserved.cpp index 43e913a54..8d9439158 100644 --- a/drivers/chibi/cp_player_data_reserved.cpp +++ b/drivers/chibi/cp_player_data_reserved.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_player_data_utils.cpp b/drivers/chibi/cp_player_data_utils.cpp index 543d525f3..5294fc813 100644 --- a/drivers/chibi/cp_player_data_utils.cpp +++ b/drivers/chibi/cp_player_data_utils.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.cpp b/drivers/chibi/cp_sample.cpp index 667d045d7..bff24d4c4 100644 --- a/drivers/chibi/cp_sample.cpp +++ b/drivers/chibi/cp_sample.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample.h b/drivers/chibi/cp_sample.h index 2017ab065..71b57aaa8 100644 --- a/drivers/chibi/cp_sample.h +++ b/drivers/chibi/cp_sample.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_defs.h b/drivers/chibi/cp_sample_defs.h index c17b6fac5..32817efc7 100644 --- a/drivers/chibi/cp_sample_defs.h +++ b/drivers/chibi/cp_sample_defs.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.cpp b/drivers/chibi/cp_sample_manager.cpp index 0a18d7b0a..601db07ac 100644 --- a/drivers/chibi/cp_sample_manager.cpp +++ b/drivers/chibi/cp_sample_manager.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_sample_manager.h b/drivers/chibi/cp_sample_manager.h index 35ecb59c7..289103448 100644 --- a/drivers/chibi/cp_sample_manager.h +++ b/drivers/chibi/cp_sample_manager.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.cpp b/drivers/chibi/cp_song.cpp index 3751d76c2..956e2ee6d 100644 --- a/drivers/chibi/cp_song.cpp +++ b/drivers/chibi/cp_song.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_song.h b/drivers/chibi/cp_song.h index fb6e7f7f2..6c35b43c7 100644 --- a/drivers/chibi/cp_song.h +++ b/drivers/chibi/cp_song.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.cpp b/drivers/chibi/cp_tables.cpp index f30aeca54..9f1ae30c9 100644 --- a/drivers/chibi/cp_tables.cpp +++ b/drivers/chibi/cp_tables.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/cp_tables.h b/drivers/chibi/cp_tables.h index 4f4a8c07b..6c3c9271b 100644 --- a/drivers/chibi/cp_tables.h +++ b/drivers/chibi/cp_tables.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.cpp b/drivers/chibi/event_stream_chibi.cpp index 2deb83e2b..e87e0a9aa 100644 --- a/drivers/chibi/event_stream_chibi.cpp +++ b/drivers/chibi/event_stream_chibi.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/chibi/event_stream_chibi.h b/drivers/chibi/event_stream_chibi.h index 3f322f7a6..7b2ee4b47 100644 --- a/drivers/chibi/event_stream_chibi.h +++ b/drivers/chibi/event_stream_chibi.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/convex_decomp/b2Polygon.cpp b/drivers/convex_decomp/b2Polygon.cpp index 49a3e74c2..668313967 100644 --- a/drivers/convex_decomp/b2Polygon.cpp +++ b/drivers/convex_decomp/b2Polygon.cpp @@ -970,6 +970,7 @@ int32 DecomposeConvex(b2Polygon* p, b2Polygon* results, int32 maxPolys) { } if (nTri < 1) { //Still no luck? Oh well... + delete[] triangulated; return -1; } int32 nPolys = PolygonizeTriangles(triangulated, nTri, results, maxPolys); diff --git a/drivers/etc1/SCsub b/drivers/etc1/SCsub index 152dc3f4d..251c3ffb8 100644 --- a/drivers/etc1/SCsub +++ b/drivers/etc1/SCsub @@ -6,7 +6,8 @@ etc_sources = [ "etc1/rg_etc1.cpp" ] -env.drivers_sources+=etc_sources +if (env["etc1"] != "no"): + env.drivers_sources+=etc_sources #env.add_source_files(env.drivers_sources, etc_sources) diff --git a/drivers/etc1/rg_etc1.cpp b/drivers/etc1/rg_etc1.cpp index 63877e6d1..fd109f003 100644 --- a/drivers/etc1/rg_etc1.cpp +++ b/drivers/etc1/rg_etc1.cpp @@ -24,6 +24,9 @@ namespace rg_etc1
{
+ inline long labs(long val) {
+ return val < 0 ? -val : val;
+ }
inline int intabs(int val) {
@@ -1913,7 +1916,7 @@ done: for (uint packed_c = 0; packed_c < limit; packed_c++)
{
int v = etc1_decode_value(diff, inten, selector, packed_c);
- uint err = intabs(v - color);
+ uint err = labs(v - static_cast<int>(color));
//printf("err: %d - %u = %u\n",v,color,err);
if (err < best_error)
{
diff --git a/drivers/gl_context/context_gl.h b/drivers/gl_context/context_gl.h index 392f8341a..6b06ccdc3 100644 --- a/drivers/gl_context/context_gl.h +++ b/drivers/gl_context/context_gl.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_gles2.cpp b/drivers/gles2/rasterizer_gles2.cpp index d2bf28a1b..4acac957c 100644 --- a/drivers/gles2/rasterizer_gles2.cpp +++ b/drivers/gles2/rasterizer_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -91,6 +91,10 @@ static RasterizerGLES2* _singleton = NULL; +#ifdef GLES_NO_CLIENT_ARRAYS +static float GlobalVertexBuffer[MAX_POLYGON_VERTICES * 8] = {0}; +#endif + static const GLenum prim_type[]={GL_POINTS,GL_LINES,GL_TRIANGLES,GL_TRIANGLE_FAN}; _FORCE_INLINE_ static void _set_color_attrib(const Color& p_color) { @@ -1042,6 +1046,8 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu int size,ofs; img.get_mipmap_offset_and_size(i,ofs,size); + //print_line("mipmap: "+itos(i)+" size: "+itos(size)+" w: "+itos(mm_w)+", h: "+itos(mm_h)); + if (texture->compressed) { glPixelStorei(GL_UNPACK_ALIGNMENT, 4); glCompressedTexImage2D( blit_target, i, format,w,h,0,size,&read[ofs] ); @@ -1049,7 +1055,7 @@ void RasterizerGLES2::texture_set_data(RID p_texture,const Image& p_image,VS::Cu } else { glPixelStorei(GL_UNPACK_ALIGNMENT, 1); if (texture->flags&VS::TEXTURE_FLAG_VIDEO_SURFACE) { - glTexSubImage2D( blit_target, i, 0,0,w,h,format,GL_UNSIGNED_BYTE,&read[ofs] ); + glTexSubImage2D( blit_target, i, 0,0,w, h,format,GL_UNSIGNED_BYTE,&read[ofs] ); } else { glTexImage2D(blit_target, i, internal_format, w, h, 0, format, GL_UNSIGNED_BYTE,&read[ofs]); } @@ -1257,7 +1263,6 @@ void RasterizerGLES2::texture_set_flags(RID p_texture,uint32_t p_flags) { p_flags&=VS::TEXTURE_FLAG_FILTER;//can change only filter } - glActiveTexture(GL_TEXTURE0); glBindTexture(texture->target, texture->tex_id); uint32_t cube = texture->flags & VS::TEXTURE_FLAG_CUBEMAP; @@ -1607,7 +1612,8 @@ Variant RasterizerGLES2::shader_get_default_param(RID p_shader, const StringName RID RasterizerGLES2::material_create() { - return material_owner.make_rid( memnew( Material ) ); + RID material = material_owner.make_rid( memnew( Material ) ); + return material; } void RasterizerGLES2::material_set_shader(RID p_material, RID p_shader) { @@ -1647,6 +1653,9 @@ void RasterizerGLES2::material_set_param(RID p_material, const StringName& p_par } } else { + if (p_value.get_type()==Variant::NIL) + return; + Material::UniformData ud; ud.index=-1; ud.value=p_value; @@ -4262,17 +4271,21 @@ void RasterizerGLES2::capture_viewport(Image* r_capture) { glReadPixels( viewport.x, window_size.height-(viewport.height+viewport.y), viewport.width,viewport.height,GL_RGBA,GL_UNSIGNED_BYTE,w.ptr()); } - uint32_t *imgptr = (uint32_t*)w.ptr(); - for(int y=0;y<(viewport.height/2);y++) { + bool flip = current_rt==NULL; - uint32_t *ptr1 = &imgptr[y*viewport.width]; - uint32_t *ptr2 = &imgptr[(viewport.height-y-1)*viewport.width]; + if (flip) { + uint32_t *imgptr = (uint32_t*)w.ptr(); + for(int y=0;y<(viewport.height/2);y++) { - for(int x=0;x<viewport.width;x++) { + uint32_t *ptr1 = &imgptr[y*viewport.width]; + uint32_t *ptr2 = &imgptr[(viewport.height-y-1)*viewport.width]; - uint32_t tmp = ptr1[x]; - ptr1[x]=ptr2[x]; - ptr2[x]=tmp; + for(int x=0;x<viewport.width;x++) { + + uint32_t tmp = ptr1[x]; + ptr1[x]=ptr2[x]; + ptr2[x]=tmp; + } } } @@ -4595,6 +4608,10 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { if (fragment_flags.uses_normal) { enablers.push_back("#define NORMAL_USED\n"); } + if (fragment_flags.uses_normalmap) { + enablers.push_back("#define USE_NORMALMAP\n"); + } + if (light_flags.uses_light) { enablers.push_back("#define USE_LIGHT_SHADER_CODE\n"); } @@ -4611,6 +4628,9 @@ void RasterizerGLES2::_update_shader( Shader* p_shader) const { if (fragment_flags.uses_texpixel_size) { enablers.push_back("#define USE_TEXPIXEL_SIZE\n"); } + if (light_flags.uses_shadow_color) { + enablers.push_back("#define USE_LIGHT_SHADOW_COLOR\n"); + } if (vertex_flags.uses_worldvec) { enablers.push_back("#define USE_WORLD_VEC\n"); @@ -7977,8 +7997,16 @@ void RasterizerGLES2::canvas_set_clip(bool p_clip, const Rect2& p_rect) { if (p_clip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+p_rect.pos.x,viewport.y+ (viewport.height-(p_rect.pos.y+p_rect.size.height)), - p_rect.size.width,p_rect.size.height); + //glScissor(viewport.x+p_rect.pos.x,viewport.y+ (viewport.height-(p_rect.pos.y+p_rect.size.height)), + + int x = p_rect.pos.x; + int y = window_size.height-(p_rect.pos.y+p_rect.size.y); + int w = p_rect.size.x; + int h = p_rect.size.y; + + glScissor(x,y,w,h); + + } else { glDisable(GL_SCISSOR_TEST); @@ -8337,20 +8365,22 @@ void RasterizerGLES2::canvas_draw_primitive(const Vector<Point2>& p_points, cons void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indices, const Vector2* p_vertices, const Vector2* p_uvs, const Color* p_colors,const RID& p_texture,bool p_singlecolor) { - bool do_colors=false; + bool do_colors=false; + Color m; + if (p_singlecolor) { + m = *p_colors; + m.a*=canvas_opacity; + _set_color_attrib(m); + } else if (!p_colors) { + m = Color(1, 1, 1, canvas_opacity); + _set_color_attrib(m); + } else + do_colors=true; - if (p_singlecolor) { - Color m = *p_colors; - m.a*=canvas_opacity; - _set_color_attrib(m); - } else if (!p_colors) { - _set_color_attrib( Color(1,1,1,canvas_opacity)); - } else - do_colors=true; - - Texture *texture = _bind_canvas_texture(p_texture); + Texture *texture = _bind_canvas_texture(p_texture); - glEnableVertexAttribArray(VS::ARRAY_VERTEX); +#ifndef GLES_NO_CLIENT_ARRAYS + glEnableVertexAttribArray(VS::ARRAY_VERTEX); glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, sizeof(Vector2), p_vertices ); if (do_colors) { @@ -8380,11 +8410,78 @@ void RasterizerGLES2::canvas_draw_polygon(int p_vertex_count, const int* p_indic }; glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_SHORT, _draw_poly_indices ); #endif - //glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_INT, p_indices ); } else { glDrawArrays(GL_TRIANGLES,0,p_vertex_count); } + +#else //WebGL specific impl. + glBindBuffer(GL_ARRAY_BUFFER, gui_quad_buffer); + float *b = GlobalVertexBuffer; + int ofs = 0; + if(p_vertex_count > MAX_POLYGON_VERTICES){ + print_line("Too many vertices to render"); + return; + } + glEnableVertexAttribArray(VS::ARRAY_VERTEX); + glVertexAttribPointer( VS::ARRAY_VERTEX, 2 ,GL_FLOAT, false, sizeof(float)*2, ((float*)0)+ofs ); + for(int i=0;i<p_vertex_count;i++) { + b[ofs++]=p_vertices[i].x; + b[ofs++]=p_vertices[i].y; + } + + if (p_colors && do_colors) { + + glEnableVertexAttribArray(VS::ARRAY_COLOR); + glVertexAttribPointer( VS::ARRAY_COLOR, 4 ,GL_FLOAT, false, sizeof(float)*4, ((float*)0)+ofs ); + for(int i=0;i<p_vertex_count;i++) { + b[ofs++]=p_colors[i].r; + b[ofs++]=p_colors[i].g; + b[ofs++]=p_colors[i].b; + b[ofs++]=p_colors[i].a; + } + + } else { + glDisableVertexAttribArray(VS::ARRAY_COLOR); + } + + + if (p_uvs) { + + glEnableVertexAttribArray(VS::ARRAY_TEX_UV); + glVertexAttribPointer( VS::ARRAY_TEX_UV, 2 ,GL_FLOAT, false, sizeof(float)*2, ((float*)0)+ofs ); + for(int i=0;i<p_vertex_count;i++) { + b[ofs++]=p_uvs[i].x; + b[ofs++]=p_uvs[i].y; + } + + } else { + glDisableVertexAttribArray(VS::ARRAY_TEX_UV); + } + + glBufferSubData(GL_ARRAY_BUFFER,0,ofs*4,&b[0]); + + //bind the indices buffer. + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indices_buffer); + + static const int _max_draw_poly_indices = 16*1024; // change this size if needed!!! + ERR_FAIL_COND(p_vertex_count > _max_draw_poly_indices); + static uint16_t _draw_poly_indices[_max_draw_poly_indices]; + for (int i=0; i<p_vertex_count; i++) { + _draw_poly_indices[i] = p_indices[i]; + //OS::get_singleton()->print("ind: %d ", p_indices[i]); + }; + + //copy the data to GPU. + glBufferSubData(GL_ELEMENT_ARRAY_BUFFER, 0, p_vertex_count * sizeof(uint16_t), &_draw_poly_indices[0]); + + //draw the triangles. + glDrawElements(GL_TRIANGLES, p_vertex_count, GL_UNSIGNED_SHORT, 0); + + glBindBuffer(GL_ARRAY_BUFFER, 0); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); +#endif + _rinfo.ci_draw_commands++; }; @@ -8559,6 +8656,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { #ifdef GLEW_ENABLED glDrawBuffer(GL_NONE); #endif + } else { // We'll use a RGBA texture into which we pack the depth info glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, cls->size, cls->height, 0, @@ -8567,6 +8665,7 @@ RID RasterizerGLES2::canvas_light_shadow_buffer_create(int p_width) { // Attach the RGBA texture to FBO color attachment point glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, cls->depth, 0); + cls->rgba=cls->depth; // Allocate 16-bit depth buffer glRenderbufferStorage(GL_RENDERBUFFER, GL_DEPTH_COMPONENT16, cls->size, cls->height); @@ -8845,10 +8944,14 @@ void RasterizerGLES2::canvas_debug_viewport_shadows(CanvasLight* p_lights_with_s int h = 10; int w = viewport.width; int ofs = h; + + //print_line(" debug lights "); while(light) { + // print_line("debug light"); if (light->shadow_buffer.is_valid()) { + // print_line("sb is valid"); CanvasLightShadow * sb = canvas_light_shadow_owner.get(light->shadow_buffer); if (sb) { glActiveTexture(GL_TEXTURE0); @@ -8996,8 +9099,17 @@ void RasterizerGLES2::_canvas_item_render_commands(CanvasItem *p_item,CanvasItem } else { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + + reclip=false; } } @@ -9171,8 +9283,21 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const if (current_clip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + +/* int x = viewport.x+current_clip->final_clip_rect.pos.x; + int y = window_size.height-(viewport.y+current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; +*/ + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + } else { glDisable(GL_SCISSOR_TEST); @@ -9254,7 +9379,9 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const _canvas_item_setup_shader_uniforms(material,shader_cache); } - if (material && material->unshaded) { + bool unshaded = (material && material->shading_mode==VS::CANVAS_ITEM_SHADING_UNSHADED) || ci->blend_mode!=VS::MATERIAL_BLEND_MODE_MIX; + + if (unshaded) { canvas_shader.set_uniform(CanvasShaderGLES2::MODULATE,Color(1,1,1,1)); reset_modulate=true; } else if (reset_modulate) { @@ -9311,36 +9438,46 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_opacity = ci->final_opacity; - _canvas_item_render_commands<false>(ci,current_clip,reclip); - if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && (!material || !material->unshaded)) { + if (unshaded || (p_modulate.a>0.001 && (!material || material->shading_mode!=VS::CANVAS_ITEM_SHADING_ONLY_LIGHT))) + _canvas_item_render_commands<false>(ci,current_clip,reclip); + + if (canvas_blend_mode==VS::MATERIAL_BLEND_MODE_MIX && p_light && !unshaded) { CanvasLight *light = p_light; bool light_used=false; - bool subtract=false; + VS::CanvasLightMode mode=VS::CANVAS_LIGHT_MODE_ADD; while(light) { + if (ci->light_mask&light->item_mask && p_z>=light->z_min && p_z<=light->z_max && ci->global_rect_cache.intersects_transformed(light->xform_cache,light->rect_cache)) { //intersects this light - if (!light_used || subtract!=light->subtract) { + if (!light_used || mode!=light->mode) { - subtract=light->subtract; + mode=light->mode; - if (subtract) { + switch(mode) { - glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); - glBlendFunc(GL_SRC_ALPHA,GL_ONE); + case VS::CANVAS_LIGHT_MODE_ADD: { + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA,GL_ONE); - } else { - - glBlendEquation(GL_FUNC_ADD); - glBlendFunc(GL_SRC_ALPHA,GL_ONE); + } break; + case VS::CANVAS_LIGHT_MODE_SUB: { + glBlendEquation(GL_FUNC_REVERSE_SUBTRACT); + glBlendFunc(GL_SRC_ALPHA,GL_ONE); + } break; + case VS::CANVAS_LIGHT_MODE_MIX: { + glBlendEquation(GL_FUNC_ADD); + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); + } break; } + } if (!light_used) { @@ -9352,6 +9489,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const } + bool has_shadow = light->shadow_buffer.is_valid() && ci->light_mask&light->item_shadow_mask; canvas_shader.set_conditional(CanvasShaderGLES2::USE_SHADOWS,has_shadow); @@ -9378,7 +9516,7 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_MATRIX,light->light_shader_xform); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_POS,light->light_shader_pos); - canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,light->color); + canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_COLOR,Color(light->color.r*light->energy,light->color.g*light->energy,light->color.b*light->energy,light->color.a)); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_HEIGHT,light->height); canvas_shader.set_uniform(CanvasShaderGLES2::LIGHT_LOCAL_MATRIX,light->xform_cache.affine_inverse()); @@ -9450,8 +9588,17 @@ void RasterizerGLES2::canvas_render_items(CanvasItem *p_item_list,int p_z,const if (reclip) { glEnable(GL_SCISSOR_TEST); - glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), - current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + //glScissor(viewport.x+current_clip->final_clip_rect.pos.x,viewport.y+ (viewport.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.height)), + //current_clip->final_clip_rect.size.width,current_clip->final_clip_rect.size.height); + + int x = current_clip->final_clip_rect.pos.x; + int y = window_size.height-(current_clip->final_clip_rect.pos.y+current_clip->final_clip_rect.size.y); + int w = current_clip->final_clip_rect.size.x; + int h = current_clip->final_clip_rect.size.y; + + glScissor(x,y,w,h); + + } @@ -9858,9 +10005,9 @@ void RasterizerGLES2::free(const RID& p_rid) { glDeleteFramebuffers(1,&cls->fbo); glDeleteRenderbuffers(1,&cls->rbo); glDeleteTextures(1,&cls->depth); - if (!read_depth_supported) { - glDeleteTextures(1,&cls->rgba); - } + //if (!read_depth_supported) { + // glDeleteTextures(1,&cls->rgba); + //} canvas_light_shadow_owner.free(p_rid); memdelete(cls); @@ -10366,6 +10513,62 @@ void RasterizerGLES2::_update_blur_buffer() { } #endif + + +bool RasterizerGLES2::_test_depth_shadow_buffer() { + + + int size=16; + + GLuint fbo; + GLuint rbo; + GLuint depth; + + glActiveTexture(GL_TEXTURE0); + + glGenFramebuffers(1, &fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + + // Create a render buffer + glGenRenderbuffers(1, &rbo); + glBindRenderbuffer(GL_RENDERBUFFER, rbo); + + // Create a texture for storing the depth + glGenTextures(1, &depth); + glBindTexture(GL_TEXTURE_2D, depth); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + + // Remove artifact on the edges of the shadowmap + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); + + + + // We'll use a depth texture to store the depths in the shadow map + glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, size, size, 0, + GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, NULL); + +#ifdef GLEW_ENABLED + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); +#endif + + // Attach the depth texture to FBO depth attachment point + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, + GL_TEXTURE_2D, depth, 0); + + + GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); + + glDeleteFramebuffers(1,&fbo); + glDeleteRenderbuffers(1,&rbo); + glDeleteTextures(1,&depth); + + return status == GL_FRAMEBUFFER_COMPLETE; + +} + void RasterizerGLES2::init() { #ifdef GLEW_ENABLED @@ -10438,7 +10641,7 @@ void RasterizerGLES2::init() { #ifdef GLEW_ENABLED - read_depth_supported=true; + pvr_supported=false; etc_supported=false; use_depth24 =true; @@ -10456,7 +10659,10 @@ void RasterizerGLES2::init() { use_anisotropic_filter=true; float_linear_supported=true; float_supported=true; - use_rgba_shadowmaps=false; + + read_depth_supported=_test_depth_shadow_buffer(); + use_rgba_shadowmaps=!read_depth_supported; + //print_line("read depth support? "+itos(read_depth_supported)); glGetFloatv(GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT,&anisotropic_level); anisotropic_level=MIN(anisotropic_level,float(GLOBAL_DEF("rasterizer/anisotropic_filter_level",4.0))); @@ -10593,10 +10799,21 @@ void RasterizerGLES2::init() { glGenBuffers(1,&gui_quad_buffer); glBindBuffer(GL_ARRAY_BUFFER,gui_quad_buffer); - glBufferData(GL_ARRAY_BUFFER,128,NULL,GL_DYNAMIC_DRAW); +#ifdef GLES_NO_CLIENT_ARRAYS //WebGL specific implementation. + glBufferData(GL_ARRAY_BUFFER, 8 * MAX_POLYGON_VERTICES,NULL,GL_DYNAMIC_DRAW); +#else + glBufferData(GL_ARRAY_BUFFER,128,NULL,GL_DYNAMIC_DRAW); +#endif glBindBuffer(GL_ARRAY_BUFFER,0); //unbind +#ifdef GLES_NO_CLIENT_ARRAYS //webgl indices buffer + glGenBuffers(1, &indices_buffer); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, indices_buffer); + glBufferData(GL_ELEMENT_ARRAY_BUFFER, 16*1024, NULL, GL_DYNAMIC_DRAW); + glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);// unbind +#endif + using_canvas_bg=false; _update_framebuffer(); DEBUG_TEST_ERROR("Initializing"); @@ -10604,7 +10821,10 @@ void RasterizerGLES2::init() { void RasterizerGLES2::finish() { + free(default_material); + free(shadow_material); free(canvas_shadow_blur); + free( overdraw_material ); } int RasterizerGLES2::get_render_info(VS::RenderInfo p_info) { diff --git a/drivers/gles2/rasterizer_gles2.h b/drivers/gles2/rasterizer_gles2.h index b7895ad82..1821b1a75 100644 --- a/drivers/gles2/rasterizer_gles2.h +++ b/drivers/gles2/rasterizer_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -31,6 +31,8 @@ #include "servers/visual/rasterizer.h" +#define MAX_POLYGON_VERTICES 4096 //used for WebGL canvas_draw_polygon call. + #ifdef GLES2_ENABLED #include "image.h" @@ -828,6 +830,7 @@ class RasterizerGLES2 : public Rasterizer { GLuint base_framebuffer; GLuint gui_quad_buffer; + GLuint indices_buffer; @@ -1288,6 +1291,7 @@ class RasterizerGLES2 : public Rasterizer { void _copy_screen_quad(); void _copy_to_texscreen(); + bool _test_depth_shadow_buffer(); Vector3 chunk_vertex; Vector3 chunk_normal; diff --git a/drivers/gles2/rasterizer_instance_gles2.cpp b/drivers/gles2/rasterizer_instance_gles2.cpp index eec9431f3..a8d478c6e 100644 --- a/drivers/gles2/rasterizer_instance_gles2.cpp +++ b/drivers/gles2/rasterizer_instance_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/rasterizer_instance_gles2.h b/drivers/gles2/rasterizer_instance_gles2.h index 97dcb7bc7..f5ac5f1fe 100644 --- a/drivers/gles2/rasterizer_instance_gles2.h +++ b/drivers/gles2/rasterizer_instance_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_compiler_gles2.cpp b/drivers/gles2/shader_compiler_gles2.cpp index 8d378ceec..157f2e398 100644 --- a/drivers/gles2/shader_compiler_gles2.cpp +++ b/drivers/gles2/shader_compiler_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -243,6 +243,10 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a if (vnode->name==vname_normal) { uses_normal=true; } + if (vnode->name==vname_normalmap || vnode->name==vname_normalmap_depth) { + uses_normalmap=true; + uses_normal=true; + } if (vnode->name==vname_screen_uv) { uses_screen_uv=true; @@ -266,6 +270,9 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a uses_normal=true; } + if (vnode->name==vname_shadow) { + uses_shadow_color=true; + } } @@ -424,6 +431,42 @@ String ShaderCompilerGLES2::dump_node_code(SL::Node *p_node,int p_level,bool p_a // code="get_texpos(gl_ProjectionMatrixInverse * texture2D( depth_texture, clamp(("+dump_node_code(onode->arguments[1],p_level)+").xy,vec2(0.0),vec2(1.0))*gl_LightSource[5].specular.zw+gl_LightSource[5].specular.xy)"; //code="(texture2D( screen_texture, ("+dump_node_code(onode->arguments[1],p_level)+").xy).rgb"; break; + } else if (custom_h && callfunc=="cosh_custom") { + + if (!cosh_used) { + global_code= "float cosh_custom(float val)\n"\ + "{\n"\ + " float tmp = exp(val);\n"\ + " float cosH = (tmp + 1.0 / tmp) / 2.0;\n"\ + " return cosH;\n"\ + "}\n"+global_code; + cosh_used=true; + } + code="cosh_custom("+dump_node_code(onode->arguments[1],p_level)+""; + } else if (custom_h && callfunc=="sinh_custom") { + + if (!sinh_used) { + global_code= "float sinh_custom(float val)\n"\ + "{\n"\ + " float tmp = exp(val);\n"\ + " float sinH = (tmp - 1.0 / tmp) / 2.0;\n"\ + " return sinH;\n"\ + "}\n"+global_code; + sinh_used=true; + } + code="sinh_custom("+dump_node_code(onode->arguments[1],p_level)+""; + } else if (custom_h && callfunc=="tanh_custom") { + + if (!tanh_used) { + global_code= "float tanh_custom(float val)\n"\ + "{\n"\ + " float tmp = exp(val);\n"\ + " float tanH = (tmp - 1.0 / tmp) / (tmp + 1.0 / tmp);\n"\ + " return tanH;\n"\ + "}\n"+global_code; + tanh_used=true; + } + code="tanh_custom("+dump_node_code(onode->arguments[1],p_level)+""; } else { @@ -616,6 +659,7 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT uses_texpixel_size=false; uses_worldvec=false; vertex_code_writes_vertex=false; + uses_shadow_color=false; uniforms=r_uniforms; flags=&r_flags; r_flags.use_color_interp=false; @@ -626,6 +670,9 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.use_var2_interp=false; r_flags.uses_normalmap=false; r_flags.uses_normal=false; + sinh_used=false; + tanh_used=false; + cosh_used=false; String error; int errline,errcol; @@ -651,14 +698,21 @@ Error ShaderCompilerGLES2::compile(const String& p_code, ShaderLanguage::ShaderT r_flags.uses_normal=uses_normal; r_flags.uses_texpixel_size=uses_texpixel_size; r_flags.uses_worldvec=uses_worldvec; + r_flags.uses_shadow_color=uses_shadow_color; r_code_line=code; r_globals_line=global_code; - return OK; } ShaderCompilerGLES2::ShaderCompilerGLES2() { +#ifdef GLEW_ENABLED + //use custom functions because they are not supported in GLSL120 + custom_h=true; +#else + custom_h=false; +#endif + replace_table["bool"]= "bool"; replace_table["float" ]= "float"; replace_table["vec2" ]= "vec2"; @@ -677,9 +731,17 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { replace_table["acos" ]= "acos"; replace_table["atan" ]= "atan"; replace_table["atan2"]= "atan"; - replace_table["sinh" ]= "sinh"; - replace_table["cosh" ]= "cosh"; - replace_table["tanh" ]= "tanh"; + + if (custom_h) { + replace_table["sinh" ]= "sinh_custom"; + replace_table["cosh" ]= "cosh_custom"; + replace_table["tanh" ]= "tanh_custom"; + } else { + replace_table["sinh" ]= "sinh"; + replace_table["cosh" ]= "cosh"; + replace_table["tanh" ]= "tanh"; + } + replace_table["pow" ]= "pow"; replace_table["exp" ]= "exp"; replace_table["log" ]= "log"; @@ -805,6 +867,8 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[4]["POSITION"]="gl_Position"; mode_replace_table[4]["NORMAL"]="normal"; + mode_replace_table[4]["NORMALMAP"]="normal_map"; + mode_replace_table[4]["NORMALMAP_DEPTH"]="normal_depth"; mode_replace_table[4]["UV"]="uv_interp"; mode_replace_table[4]["SRC_COLOR"]="color_interp"; mode_replace_table[4]["COLOR"]="color"; @@ -827,7 +891,9 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { mode_replace_table[5]["LIGHT_VEC"]="light_vec"; mode_replace_table[5]["LIGHT_HEIGHT"]="light_height"; mode_replace_table[5]["LIGHT_COLOR"]="light"; + mode_replace_table[5]["LIGHT_UV"]="light_uv"; mode_replace_table[5]["LIGHT"]="light_out"; + mode_replace_table[5]["SHADOW"]="shadow_color"; mode_replace_table[5]["SCREEN_UV"]="screen_uv"; mode_replace_table[5]["POINT_COORD"]="gl_PointCoord"; mode_replace_table[5]["TIME"]="time"; @@ -854,8 +920,10 @@ ShaderCompilerGLES2::ShaderCompilerGLES2() { vname_light="LIGHT"; vname_time="TIME"; vname_normalmap="NORMALMAP"; + vname_normalmap_depth="NORMALMAP_DEPTH"; vname_normal="NORMAL"; vname_texpixel_size="TEXTURE_PIXEL_SIZE"; vname_world_vec="WORLD_VERTEX"; + vname_shadow="SHADOW"; } diff --git a/drivers/gles2/shader_compiler_gles2.h b/drivers/gles2/shader_compiler_gles2.h index 87722602f..43902a753 100644 --- a/drivers/gles2/shader_compiler_gles2.h +++ b/drivers/gles2/shader_compiler_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -55,6 +55,14 @@ private: bool uses_texpixel_size; bool uses_worldvec; bool vertex_code_writes_vertex; + bool uses_shadow_color; + + bool sinh_used; + bool tanh_used; + bool cosh_used; + + bool custom_h; + Flags *flags; StringName vname_discard; @@ -71,9 +79,11 @@ private: StringName vname_light; StringName vname_time; StringName vname_normalmap; + StringName vname_normalmap_depth; StringName vname_normal; StringName vname_texpixel_size; StringName vname_world_vec; + StringName vname_shadow; Map<StringName,ShaderLanguage::Uniform> *uniforms; @@ -110,6 +120,7 @@ public: bool uses_normal; bool uses_texpixel_size; bool uses_worldvec; + bool uses_shadow_color; }; Error compile(const String& p_code, ShaderLanguage::ShaderType p_type, String& r_code_line, String& r_globals_line, Flags& r_flags, Map<StringName,ShaderLanguage::Uniform> *r_uniforms=NULL); diff --git a/drivers/gles2/shader_gles2.cpp b/drivers/gles2/shader_gles2.cpp index 6a4596cb1..e94930fff 100644 --- a/drivers/gles2/shader_gles2.cpp +++ b/drivers/gles2/shader_gles2.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shader_gles2.h b/drivers/gles2/shader_gles2.h index 9cd6142eb..4604fd550 100644 --- a/drivers/gles2/shader_gles2.h +++ b/drivers/gles2/shader_gles2.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/gles2/shaders/canvas.glsl b/drivers/gles2/shaders/canvas.glsl index afa58b774..669ae4462 100644 --- a/drivers/gles2/shaders/canvas.glsl +++ b/drivers/gles2/shaders/canvas.glsl @@ -207,7 +207,17 @@ void main() { { +#if defined(USE_NORMALMAP) + vec3 normal_map=vec3(0.0,0.0,1.0); + float normal_depth=1.0; +#endif + FRAGMENT_SHADER_CODE + +#if defined(USE_NORMALMAP) + normal = mix(vec3(0.0,0.0,1.0), normal_map * vec3(2.0,-2.0,1.0) - vec3( 1.0, -1.0, 0.0 ), normal_depth ); +#endif + } #ifdef DEBUG_ENCODED_32 highp float enc32 = dot( color,highp vec4(1.0 / (256.0 * 256.0 * 256.0),1.0 / (256.0 * 256.0),1.0 / 256.0,1) ); @@ -230,12 +240,16 @@ FRAGMENT_SHADER_CODE float att=1.0; - vec4 light = texture2D(light_texture,light_uv_interp.xy) * light_color; + vec2 light_uv = light_uv_interp.xy; + vec4 light = texture2D(light_texture,light_uv) * light_color; +#if defined(USE_LIGHT_SHADOW_COLOR) + vec4 shadow_color=vec4(0.0,0.0,0.0,0.0); +#endif #if defined(USE_LIGHT_SHADER_CODE) //light is written by the light shader { - vec4 light_out=vec4(0.0,0.0,0.0,0.0); + vec4 light_out=light*color; LIGHT_SHADER_CODE color=light_out; } @@ -292,12 +306,12 @@ LIGHT_SHADER_CODE } - highp vec4 s = shadow_matrix * highp vec4(point,0.0,1.0); + highp vec4 s = shadow_matrix * vec4(point,0.0,1.0); s.xyz/=s.w; su=s.x*0.5+0.5; sz=s.z*0.5+0.5; - highp float shadow_attenuation; + highp float shadow_attenuation=0.0; #ifdef USE_DEPTH_SHADOWS @@ -314,7 +328,6 @@ LIGHT_SHADER_CODE #ifdef SHADOW_PCF5 - shadow_attenuation=0.0; shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su,sh))<sz?0.0:1.0; shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size,sh))<sz?0.0:1.0; shadow_attenuation += SHADOW_DEPTH(shadow_texture,vec2(su+shadowpixel_size*2.0,sh))<sz?0.0:1.0; @@ -363,7 +376,11 @@ LIGHT_SHADER_CODE #endif - color.rgb*=shadow_attenuation; +#if defined(USE_LIGHT_SHADOW_COLOR) + color=mix(shadow_color,color,shadow_attenuation); +#else + color*=shadow_attenuation; +#endif //use shadows #endif } diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 6fc20f36f..2e1488ff9 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/image_loader_png.h b/drivers/png/image_loader_png.h index 77f575339..7acfd041e 100644 --- a/drivers/png/image_loader_png.h +++ b/drivers/png/image_loader_png.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/png/resource_saver_png.cpp b/drivers/png/resource_saver_png.cpp index 462051b21..8524aa212 100644 --- a/drivers/png/resource_saver_png.cpp +++ b/drivers/png/resource_saver_png.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/pvr/AlphaBitmap.h b/drivers/pvr/AlphaBitmap.h new file mode 100644 index 000000000..57c6b026e --- /dev/null +++ b/drivers/pvr/AlphaBitmap.h @@ -0,0 +1,18 @@ +#pragma once + +#include "Bitmap.h" + +namespace Javelin { + +class AlphaBitmap : public Bitmap { +public: + AlphaBitmap(int w, int h) + : Bitmap(w, h, 1) { + } + + const unsigned char *GetData() const { return data; } + + unsigned char *GetData() { return data; } +}; + +} diff --git a/drivers/pvr/BitScale.cpp b/drivers/pvr/BitScale.cpp new file mode 100644 index 000000000..97b3f0aa2 --- /dev/null +++ b/drivers/pvr/BitScale.cpp @@ -0,0 +1,184 @@ +#include "BitScale.h" + + +const uint8_t Javelin::Data::BITSCALE_5_TO_8[32] = { + 0, 8, 16, 24, 32, 41, 49, 57, 65, 74, + 82, 90, 98, 106, 115, 123, 131, 139, 148, 156, + 164, 172, 180, 189, 197, 205, 213, 222, 230, 238, + 246, 255}; + +const uint8_t Javelin::Data::BITSCALE_4_TO_8[16] = { + 0, 17, 34, 51, 68, 85, 102, 119, 136, 153, + 170, 187, 204, 221, 238, 255}; + +const uint8_t Javelin::Data::BITSCALE_3_TO_8[8] = { + 0, 36, 72, 109, 145, 182, 218, 255}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 9, 9, 9, 9, 9, + 9, 9, 9, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 12, + 12, 12, 12, 12, 12, 12, 12, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, + 14, 14, 14, 14, 15, 15, 15, 15, 15, 15, + 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, + 17, 17, 17, 17, 17, 17, 17, 17, 17, 18, + 18, 18, 18, 18, 18, 18, 18, 19, 19, 19, + 19, 19, 19, 19, 19, 20, 20, 20, 20, 20, + 20, 20, 20, 21, 21, 21, 21, 21, 21, 21, + 21, 22, 22, 22, 22, 22, 22, 22, 22, 22, + 23, 23, 23, 23, 23, 23, 23, 23, 24, 24, + 24, 24, 24, 24, 24, 24, 25, 25, 25, 25, + 25, 25, 25, 25, 26, 26, 26, 26, 26, 26, + 26, 26, 26, 27, 27, 27, 27, 27, 27, 27, + 27, 28, 28, 28, 28, 28, 28, 28, 28, 29, + 29, 29, 29, 29, 29, 29, 29, 30, 30, 30, + 30, 30, 30, 30, 30, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_FLOOR[256] = { + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 7}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_5_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 2, + 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, + 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, + 4, 4, 4, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 8, 8, + 8, 8, 8, 8, 8, 8, 9, 9, 9, 9, + 9, 9, 9, 9, 9, 10, 10, 10, 10, 10, + 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, + 11, 12, 12, 12, 12, 12, 12, 12, 12, 13, + 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 15, 15, 15, 15, + 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, + 16, 16, 17, 17, 17, 17, 17, 17, 17, 17, + 18, 18, 18, 18, 18, 18, 18, 18, 18, 19, + 19, 19, 19, 19, 19, 19, 19, 20, 20, 20, + 20, 20, 20, 20, 20, 21, 21, 21, 21, 21, + 21, 21, 21, 22, 22, 22, 22, 22, 22, 22, + 22, 23, 23, 23, 23, 23, 23, 23, 23, 23, + 24, 24, 24, 24, 24, 24, 24, 24, 25, 25, + 25, 25, 25, 25, 25, 25, 26, 26, 26, 26, + 26, 26, 26, 26, 27, 27, 27, 27, 27, 27, + 27, 27, 27, 28, 28, 28, 28, 28, 28, 28, + 28, 29, 29, 29, 29, 29, 29, 29, 29, 30, + 30, 30, 30, 30, 30, 30, 30, 31, 31, 31, + 31, 31, 31, 31, 31, 31}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_4_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, + 8, 8, 8, 8, 8, 8, 8, 9, 9, 9, + 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, + 9, 9, 9, 9, 10, 10, 10, 10, 10, 10, + 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, + 10, 11, 11, 11, 11, 11, 11, 11, 11, 11, + 11, 11, 11, 11, 11, 11, 11, 11, 12, 12, + 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, + 12, 12, 12, 12, 12, 13, 13, 13, 13, 13, + 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, + 13, 13, 14, 14, 14, 14, 14, 14, 14, 14, + 14, 14, 14, 14, 14, 14, 14, 14, 14, 15, + 15, 15, 15, 15, 15, 15, 15, 15, 15, 15, + 15, 15, 15, 15, 15, 15}; + +const uint8_t Javelin::Data::BITSCALE_8_TO_3_CEIL[256] = { + 0, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7}; + diff --git a/drivers/pvr/BitScale.h b/drivers/pvr/BitScale.h new file mode 100644 index 000000000..36613aeee --- /dev/null +++ b/drivers/pvr/BitScale.h @@ -0,0 +1,28 @@ +//============================================================================ + +#pragma once + +#include "typedefs.h" + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const uint8_t BITSCALE_5_TO_8[32]; + extern const uint8_t BITSCALE_4_TO_8[16]; + extern const uint8_t BITSCALE_3_TO_8[8]; + extern const uint8_t BITSCALE_8_TO_5_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_4_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_3_FLOOR[256]; + extern const uint8_t BITSCALE_8_TO_5_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_4_CEIL[256]; + extern const uint8_t BITSCALE_8_TO_3_CEIL[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/BitUtility.h b/drivers/pvr/BitUtility.h new file mode 100644 index 000000000..588ff3e89 --- /dev/null +++ b/drivers/pvr/BitUtility.h @@ -0,0 +1,19 @@ +#pragma once + +namespace Javelin { + +class BitUtility { +public: + static bool IsPowerOf2(unsigned int x) { + return (x & (x - 1)) == 0; + } + + static unsigned int RotateRight(unsigned int value, unsigned int shift) { + if ((shift &= sizeof(value) * 8 - 1) == 0) { + return value; + } + return (value >> shift) | (value << (sizeof(value) * 8 - shift)); + } +}; + +} diff --git a/drivers/pvr/Bitmap.h b/drivers/pvr/Bitmap.h new file mode 100644 index 000000000..508ed8cb7 --- /dev/null +++ b/drivers/pvr/Bitmap.h @@ -0,0 +1,34 @@ +#pragma once + +#include "Point2.h" + +namespace Javelin { + +class Bitmap { +public: + int width; + int height; + unsigned char *data; + + Bitmap(int w, int h, int bytesPerPixel) + : width(w) + , height(h) + , data(new unsigned char[width * height * bytesPerPixel]) { + } + + virtual ~Bitmap() { + delete [] data; + } + + Point2<int> GetSize() const { return Point2<int>(width, height); } + + int GetArea() const { return width * height; } + + int GetBitmapWidth() const { return width; } + + int GetBitmapHeight() const { return height; } + + const unsigned char *GetRawData() const { return data; } +}; + +} diff --git a/drivers/pvr/ColorRgba.h b/drivers/pvr/ColorRgba.h new file mode 100644 index 000000000..6b46d65e3 --- /dev/null +++ b/drivers/pvr/ColorRgba.h @@ -0,0 +1,152 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class ColorRgb { +public: + T b; + T g; + T r; + + + ColorRgb() + : r(0) + , g(0) + , b(0) { + } + + ColorRgb(T red, T green, T blue) + : r(red) + , g(green) + , b(blue) { + } + + ColorRgb(const ColorRgb<T> &x) + : r(x.r) + , g(x.g) + , b(x.b) { + } + + ColorRgb<int> operator *(int x) { + return ColorRgb<int>(r * x, g * x, b * x); + } + + ColorRgb<int> operator +(const ColorRgb<T> &x) const { + return ColorRgb<int>(r + (int)x.r, g + (int)x.g, b + (int)x.b); + } + + ColorRgb<int> operator -(const ColorRgb<T> &x) const { + return ColorRgb<int>(r - (int)x.r, g - (int)x.g, b - (int)x.b); + } + + int operator %(const ColorRgb<T> &x) const { + return r * (int)x.r + g * (int)x.g + b * (int)x.b; + } + + bool operator ==(const ColorRgb<T> &x) const { + return r == x.r && g == x.g && b == x.b; + } + + bool operator !=(const ColorRgb<T> &x) const { + return r != x.r || g != x.g || b != x.b; + } + + void SetMin(const ColorRgb<T> &x) { + if (x.r < r) { + r = x.r; + } + if (x.g < g) { + g = x.g; + } + if (x.b < b) { + b = x.b; + } + } + + void SetMax(const ColorRgb<T> &x) { + if (x.r > r) { + r = x.r; + } + if (x.g > g) { + g = x.g; + } + if (x.b > b) { + b = x.b; + } + } +}; + +template<typename T> +class ColorRgba : public ColorRgb<T> { +public: + T a; + + ColorRgba() : + a(0) { + } + + ColorRgba(T red, T green, T blue, T alpha) + : ColorRgb<T>(red, green, blue) + , a(alpha) { + } + + ColorRgba(const ColorRgba<T> &x) + : ColorRgb<T>(x.r, x.g, x.b) + , a(x.a) { + } + + ColorRgba<int> operator *(int x) { + return ColorRgba<T>(ColorRgb<T>::r * x, + ColorRgb<T>::g * x, + ColorRgb<T>::b * x, + a * x); + } + + ColorRgba<int> operator +(const ColorRgba<T> &x) { + return ColorRgba<T>(ColorRgb<T>::r + (int)x.r, + ColorRgb<T>::g + (int)x.g, + ColorRgb<T>::b + (int)x.b, + a + (int)x.a); + } + + ColorRgba<int> operator -(const ColorRgba<T> &x) { + return ColorRgba<T>(ColorRgb<T>::r - (int)x.r, + ColorRgb<T>::g - (int)x.g, + ColorRgb<T>::b - (int)x.b, + a - (int)x.a); + } + + int operator %(const ColorRgba<T> &x) { + return ColorRgb<T>::r * (int)x.r + + ColorRgb<T>::g * (int)x.g + + ColorRgb<T>::b * (int)x.b + + a * (int)x.a; + } + + bool operator ==(const ColorRgba<T> &x) { + return ColorRgb<T>::r == x.r && ColorRgb<T>::g == x.g && + ColorRgb<T>::b == x.b && a == x.a; + } + + bool operator !=(const ColorRgba<T> &x) { + return ColorRgb<T>::r != x.r || ColorRgb<T>::g != x.g || + ColorRgb<T>::b != x.b || a != x.a; + } + + void SetMin(const ColorRgba<T> &x) { + ColorRgb<T>::SetMin(x); + if (x.a < a) { + a = x.a; + } + } + + void SetMax(const ColorRgba<T> &x) { + ColorRgb<T>::SetMax(x); + if (x.a > a) { + a = x.a; + } + } +}; + +} diff --git a/drivers/pvr/Interval.h b/drivers/pvr/Interval.h new file mode 100644 index 000000000..a7252e837 --- /dev/null +++ b/drivers/pvr/Interval.h @@ -0,0 +1,21 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class Interval { +public: + T min; + T max; + + Interval() { + } + + Interval<T> &operator|=(const T &x) { + min.SetMin(x); + max.SetMax(x); + return *this; + } +}; + +} diff --git a/drivers/pvr/MortonTable.cpp b/drivers/pvr/MortonTable.cpp new file mode 100644 index 000000000..29a5af67f --- /dev/null +++ b/drivers/pvr/MortonTable.cpp @@ -0,0 +1,43 @@ +//============================================================================ + +#include "MortonTable.h" + +//============================================================================ + +const unsigned short Javelin::Data::MORTON_TABLE[256] = +{ + 0x0000, 0x0001, 0x0004, 0x0005, 0x0010, 0x0011, 0x0014, 0x0015, + 0x0040, 0x0041, 0x0044, 0x0045, 0x0050, 0x0051, 0x0054, 0x0055, + 0x0100, 0x0101, 0x0104, 0x0105, 0x0110, 0x0111, 0x0114, 0x0115, + 0x0140, 0x0141, 0x0144, 0x0145, 0x0150, 0x0151, 0x0154, 0x0155, + 0x0400, 0x0401, 0x0404, 0x0405, 0x0410, 0x0411, 0x0414, 0x0415, + 0x0440, 0x0441, 0x0444, 0x0445, 0x0450, 0x0451, 0x0454, 0x0455, + 0x0500, 0x0501, 0x0504, 0x0505, 0x0510, 0x0511, 0x0514, 0x0515, + 0x0540, 0x0541, 0x0544, 0x0545, 0x0550, 0x0551, 0x0554, 0x0555, + 0x1000, 0x1001, 0x1004, 0x1005, 0x1010, 0x1011, 0x1014, 0x1015, + 0x1040, 0x1041, 0x1044, 0x1045, 0x1050, 0x1051, 0x1054, 0x1055, + 0x1100, 0x1101, 0x1104, 0x1105, 0x1110, 0x1111, 0x1114, 0x1115, + 0x1140, 0x1141, 0x1144, 0x1145, 0x1150, 0x1151, 0x1154, 0x1155, + 0x1400, 0x1401, 0x1404, 0x1405, 0x1410, 0x1411, 0x1414, 0x1415, + 0x1440, 0x1441, 0x1444, 0x1445, 0x1450, 0x1451, 0x1454, 0x1455, + 0x1500, 0x1501, 0x1504, 0x1505, 0x1510, 0x1511, 0x1514, 0x1515, + 0x1540, 0x1541, 0x1544, 0x1545, 0x1550, 0x1551, 0x1554, 0x1555, + 0x4000, 0x4001, 0x4004, 0x4005, 0x4010, 0x4011, 0x4014, 0x4015, + 0x4040, 0x4041, 0x4044, 0x4045, 0x4050, 0x4051, 0x4054, 0x4055, + 0x4100, 0x4101, 0x4104, 0x4105, 0x4110, 0x4111, 0x4114, 0x4115, + 0x4140, 0x4141, 0x4144, 0x4145, 0x4150, 0x4151, 0x4154, 0x4155, + 0x4400, 0x4401, 0x4404, 0x4405, 0x4410, 0x4411, 0x4414, 0x4415, + 0x4440, 0x4441, 0x4444, 0x4445, 0x4450, 0x4451, 0x4454, 0x4455, + 0x4500, 0x4501, 0x4504, 0x4505, 0x4510, 0x4511, 0x4514, 0x4515, + 0x4540, 0x4541, 0x4544, 0x4545, 0x4550, 0x4551, 0x4554, 0x4555, + 0x5000, 0x5001, 0x5004, 0x5005, 0x5010, 0x5011, 0x5014, 0x5015, + 0x5040, 0x5041, 0x5044, 0x5045, 0x5050, 0x5051, 0x5054, 0x5055, + 0x5100, 0x5101, 0x5104, 0x5105, 0x5110, 0x5111, 0x5114, 0x5115, + 0x5140, 0x5141, 0x5144, 0x5145, 0x5150, 0x5151, 0x5154, 0x5155, + 0x5400, 0x5401, 0x5404, 0x5405, 0x5410, 0x5411, 0x5414, 0x5415, + 0x5440, 0x5441, 0x5444, 0x5445, 0x5450, 0x5451, 0x5454, 0x5455, + 0x5500, 0x5501, 0x5504, 0x5505, 0x5510, 0x5511, 0x5514, 0x5515, + 0x5540, 0x5541, 0x5544, 0x5545, 0x5550, 0x5551, 0x5554, 0x5555 +}; + +//============================================================================ diff --git a/drivers/pvr/MortonTable.h b/drivers/pvr/MortonTable.h new file mode 100644 index 000000000..7a27e5954 --- /dev/null +++ b/drivers/pvr/MortonTable.h @@ -0,0 +1,18 @@ +//============================================================================ + +#pragma once + +//============================================================================ + +namespace Javelin +{ + namespace Data + { +//============================================================================ + + extern const unsigned short MORTON_TABLE[256]; + +//============================================================================ + } // namespace Data +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/Point2.h b/drivers/pvr/Point2.h new file mode 100644 index 000000000..89fa4b632 --- /dev/null +++ b/drivers/pvr/Point2.h @@ -0,0 +1,17 @@ +#pragma once + +namespace Javelin { + +template<typename T> +class Point2 { +public: + T x; + T y; + + Point2(int a, int b) + : x(a) + , y(b) { + } +}; + +} diff --git a/drivers/pvr/PvrTcDecoder.cpp b/drivers/pvr/PvrTcDecoder.cpp new file mode 100644 index 000000000..d8a36b342 --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.cpp @@ -0,0 +1,144 @@ +//============================================================================ + +#include "PvrTcDecoder.h" +#include "PvrTcPacket.h" + +#include "MortonTable.h" +#include <assert.h> + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +inline unsigned PvrTcDecoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcDecoder::DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgb<unsigned char> c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +void PvrTcDecoder::DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data) +{ + assert(size.x == size.y); + + const int blocks = size.x / 4; + const int blockMask = blocks-1; + const PvrTcPacket* packets = static_cast<const PvrTcPacket*>(data); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const PvrTcPacket* packet = packets + GetMortonNumber(x, y); + + unsigned mod = packet->modulationData; + const unsigned char (*weights)[4] = PvrTcPacket::WEIGHTS + 4*packet->usePunchthroughAlpha; + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const unsigned char* w = weights[mod&3]; + ColorRgba<unsigned char> c; + c.r = (ca.r * w[0] + cb.r * w[1]) >> 7; + c.g = (ca.g * w[0] + cb.g * w[1]) >> 7; + c.b = (ca.b * w[0] + cb.b * w[1]) >> 7; + c.a = (ca.a * w[2] + cb.a * w[3]) >> 7; + + result[(py+y*4)*size.x + (px+x*4)] = c; + mod >>= 2; + factor++; + } + } + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcDecoder.h b/drivers/pvr/PvrTcDecoder.h new file mode 100644 index 000000000..1b6fcf964 --- /dev/null +++ b/drivers/pvr/PvrTcDecoder.h @@ -0,0 +1,25 @@ +//============================================================================ + +#pragma once +#include "Point2.h" +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class PvrTcDecoder + { + public: + static void DecodeRgb4Bpp(ColorRgb<unsigned char>* result, const Point2<int>& size, const void* data); + static void DecodeRgba4Bpp(ColorRgba<unsigned char>* result, const Point2<int>& size, const void* data); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.cpp b/drivers/pvr/PvrTcEncoder.cpp new file mode 100644 index 000000000..587b1320f --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.cpp @@ -0,0 +1,474 @@ +//============================================================================ + +#include "PvrTcEncoder.h" +#include "AlphaBitmap.h" +#include "PvrTcPacket.h" +#include "RgbBitmap.h" +#include "RgbaBitmap.h" +#include "MortonTable.h" +#include "BitUtility.h" +#include "Interval.h" +#include <assert.h> +#include <math.h> +#include <stdint.h> + +//============================================================================ + +using namespace Javelin; +using Data::MORTON_TABLE; + +//============================================================================ + +static const unsigned char MODULATION_LUT[16] = +{ + 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3 +}; + +//============================================================================ + +inline unsigned PvrTcEncoder::GetMortonNumber(int x, int y) +{ + return MORTON_TABLE[x >> 8] << 17 | MORTON_TABLE[y >> 8] << 16 | MORTON_TABLE[x & 0xFF] << 1 | MORTON_TABLE[y & 0xFF]; +} + +//============================================================================ + +void PvrTcEncoder::EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int xBlocks = size/8; + int yBlocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + for(int y = 0; y < yBlocks; ++y) + { + for(int x = 0; x < xBlocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[y*4*size + x*8]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 8; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | (pixel >> 7), 1); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +void PvrTcEncoder::EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap) +{ + int size = bitmap.GetBitmapWidth(); + assert(size == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(size)); + + // Blocks in each dimension. + int blocks = size/4; + + const unsigned char* bitmapData = bitmap.GetRawData(); + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->colorAIsOpaque = 0; + packet->colorA = 0x7ff; // White, with 0 alpha + packet->colorBIsOpaque = 1; + packet->colorB = 0x7fff; // White with full alpha + + const unsigned char* blockBitmapData = &bitmapData[(y*size + x)*4]; + + uint32_t modulationData = 0; + for(int py = 0; py < 4; ++py) + { + const unsigned char* rowBitmapData = blockBitmapData; + for(int px = 0; px < 4; ++px) + { + unsigned char pixel = *rowBitmapData++; + modulationData = BitUtility::RotateRight(modulationData | MODULATION_LUT[pixel>>4], 2); + } + blockBitmapData += size; + } + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval<ColorRgb<unsigned char> > ColorRgbBoundingBox; + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgb<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgb<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb<unsigned char>& pixel = data[py*size + px]; + ColorRgb<int> d = cb - ca; + ColorRgb<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +static void CalculateBoundingBox(ColorRgbBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgb<int> ca = p0->GetColorRgbA() * (*factor)[0] + + p1->GetColorRgbA() * (*factor)[1] + + p2->GetColorRgbA() * (*factor)[2] + + p3->GetColorRgbA() * (*factor)[3]; + + ColorRgb<int> cb = p0->GetColorRgbB() * (*factor)[0] + + p1->GetColorRgbB() * (*factor)[1] + + p2->GetColorRgbB() * (*factor)[2] + + p3->GetColorRgbB() * (*factor)[3]; + + const ColorRgb<unsigned char>& pixel = data[py*size + px]; + ColorRgb<int> d = cb - ca; + ColorRgb<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + ColorRgb<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ + +typedef Interval<ColorRgba<unsigned char> > ColorRgbaBoundingBox; + +static void CalculateBoundingBox(ColorRgbaBoundingBox& cbb, const RgbaBitmap& bitmap, int blockX, int blockY) +{ + int size = bitmap.GetBitmapWidth(); + const ColorRgba<unsigned char>* data = bitmap.GetData() + blockY * 4 * size + blockX * 4; + + cbb.min = data[0]; + cbb.max = data[0]; + + cbb |= data[1]; + cbb |= data[2]; + cbb |= data[3]; + + cbb |= data[size]; + cbb |= data[size+1]; + cbb |= data[size+2]; + cbb |= data[size+3]; + + cbb |= data[2*size]; + cbb |= data[2*size+1]; + cbb |= data[2*size+2]; + cbb |= data[2*size+3]; + + cbb |= data[3*size]; + cbb |= data[3*size+1]; + cbb |= data[3*size+2]; + cbb |= data[3*size+3]; +} + +void PvrTcEncoder::EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap) +{ + assert(bitmap.GetBitmapWidth() == bitmap.GetBitmapHeight()); + assert(BitUtility::IsPowerOf2(bitmap.GetBitmapWidth())); + const int size = bitmap.GetBitmapWidth(); + const int blocks = size / 4; + const int blockMask = blocks-1; + + PvrTcPacket* packets = static_cast<PvrTcPacket*>(result); + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + ColorRgbaBoundingBox cbb; + CalculateBoundingBox(cbb, bitmap, x, y); + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->usePunchthroughAlpha = 0; + packet->SetColorA(cbb.min); + packet->SetColorB(cbb.max); + } + } + + for(int y = 0; y < blocks; ++y) + { + for(int x = 0; x < blocks; ++x) + { + const unsigned char (*factor)[4] = PvrTcPacket::BILINEAR_FACTORS; + const ColorRgba<unsigned char>* data = bitmap.GetData() + y * 4 * size + x * 4; + + uint32_t modulationData = 0; + + for(int py = 0; py < 4; ++py) + { + const int yOffset = (py < 2) ? -1 : 0; + const int y0 = (y + yOffset) & blockMask; + const int y1 = (y0+1) & blockMask; + + for(int px = 0; px < 4; ++px) + { + const int xOffset = (px < 2) ? -1 : 0; + const int x0 = (x + xOffset) & blockMask; + const int x1 = (x0+1) & blockMask; + + const PvrTcPacket* p0 = packets + GetMortonNumber(x0, y0); + const PvrTcPacket* p1 = packets + GetMortonNumber(x1, y0); + const PvrTcPacket* p2 = packets + GetMortonNumber(x0, y1); + const PvrTcPacket* p3 = packets + GetMortonNumber(x1, y1); + + ColorRgba<int> ca = p0->GetColorRgbaA() * (*factor)[0] + + p1->GetColorRgbaA() * (*factor)[1] + + p2->GetColorRgbaA() * (*factor)[2] + + p3->GetColorRgbaA() * (*factor)[3]; + + ColorRgba<int> cb = p0->GetColorRgbaB() * (*factor)[0] + + p1->GetColorRgbaB() * (*factor)[1] + + p2->GetColorRgbaB() * (*factor)[2] + + p3->GetColorRgbaB() * (*factor)[3]; + + const ColorRgba<unsigned char>& pixel = data[py*size + px]; + ColorRgba<int> d = cb - ca; + ColorRgba<int> p; + p.r=pixel.r*16; + p.g=pixel.g*16; + p.b=pixel.b*16; + p.a=pixel.a*16; + ColorRgba<int> v = p - ca; + + // PVRTC uses weightings of 0, 3/8, 5/8 and 1 + // The boundaries for these are 3/16, 1/2 (=8/16), 13/16 + int projection = (v % d) * 16; + int lengthSquared = d % d; + if(projection > 3*lengthSquared) modulationData++; + if(projection > 8*lengthSquared) modulationData++; + if(projection > 13*lengthSquared) modulationData++; + + modulationData = BitUtility::RotateRight(modulationData, 2); + + factor++; + } + } + + PvrTcPacket* packet = packets + GetMortonNumber(x, y); + packet->modulationData = modulationData; + } + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcEncoder.h b/drivers/pvr/PvrTcEncoder.h new file mode 100644 index 000000000..b9344367d --- /dev/null +++ b/drivers/pvr/PvrTcEncoder.h @@ -0,0 +1,40 @@ +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + class AlphaBitmap; + class RgbBitmap; + class RgbaBitmap; + + class PvrTcEncoder + { + public: + // Result must be large enough for bitmap.GetArea()/4 bytes + static void EncodeAlpha2Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeAlpha4Bpp(void* result, const AlphaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgb4Bpp(void* result, const RgbaBitmap& bitmap); + + // Result must be large enough for bitmap.GetArea()/2 bytes + static void EncodeRgba4Bpp(void* result, const RgbaBitmap& bitmap); + + private: + static unsigned GetMortonNumber(int x, int y); + }; + +//============================================================================ +} +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.cpp b/drivers/pvr/PvrTcPacket.cpp new file mode 100644 index 000000000..2e40d371e --- /dev/null +++ b/drivers/pvr/PvrTcPacket.cpp @@ -0,0 +1,209 @@ +//============================================================================ + +#include "PvrTcPacket.h" +#include "BitScale.h" + +//============================================================================ + +using namespace Javelin; + +//============================================================================ + +const unsigned char PvrTcPacket::BILINEAR_FACTORS[16][4] = +{ + { 4, 4, 4, 4 }, + { 2, 6, 2, 6 }, + { 8, 0, 8, 0 }, + { 6, 2, 6, 2 }, + + { 2, 2, 6, 6 }, + { 1, 3, 3, 9 }, + { 4, 0, 12, 0 }, + { 3, 1, 9, 3 }, + + { 8, 8, 0, 0 }, + { 4, 12, 0, 0 }, + { 16, 0, 0, 0 }, + { 12, 4, 0, 0 }, + + { 6, 6, 2, 2 }, + { 3, 9, 1, 3 }, + { 12, 0, 4, 0 }, + { 9, 3, 3, 1 }, +}; + +// Weights are { colorA, colorB, alphaA, alphaB } +const unsigned char PvrTcPacket::WEIGHTS[8][4] = +{ + // Weights for Mode=0 + { 8, 0, 8, 0 }, + { 5, 3, 5, 3 }, + { 3, 5, 3, 5 }, + { 0, 8, 0, 8 }, + + // Weights for Mode=1 + { 8, 0, 8, 0 }, + { 4, 4, 4, 4 }, + { 4, 4, 0, 0 }, + { 0, 8, 0, 8 }, +}; + +//============================================================================ + +ColorRgb<int> PvrTcPacket::GetColorRgbA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgb<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } + else + { + unsigned char r = (colorA >> 7) & 0xf; + unsigned char g = (colorA >> 3) & 0xf; + unsigned char b = colorA & 7; + return ColorRgb<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b]); + } +} + +ColorRgb<int> PvrTcPacket::GetColorRgbB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgb<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b]); + } + else + { + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgb<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b]); + } +} + +ColorRgba<int> PvrTcPacket::GetColorRgbaA() const +{ + if(colorAIsOpaque) + { + unsigned char r = colorA >> 9; + unsigned char g = colorA >> 4 & 0x1f; + unsigned char b = colorA & 0xf; + return ColorRgba<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_4_TO_8[b], + 255); + } + else + { + unsigned char a = colorA >> 11 & 7; + unsigned char r = colorA >> 7 & 0xf; + unsigned char g = colorA >> 3 & 0xf; + unsigned char b = colorA & 7; + return ColorRgba<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_3_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +ColorRgba<int> PvrTcPacket::GetColorRgbaB() const +{ + if(colorBIsOpaque) + { + unsigned char r = colorB >> 10; + unsigned char g = colorB >> 5 & 0x1f; + unsigned char b = colorB & 0x1f; + return ColorRgba<int>(Data::BITSCALE_5_TO_8[r], + Data::BITSCALE_5_TO_8[g], + Data::BITSCALE_5_TO_8[b], + 255); + } + else + { + unsigned char a = colorB >> 12 & 7; + unsigned char r = colorB >> 8 & 0xf; + unsigned char g = colorB >> 4 & 0xf; + unsigned char b = colorB & 0xf; + return ColorRgba<int>(Data::BITSCALE_4_TO_8[r], + Data::BITSCALE_4_TO_8[g], + Data::BITSCALE_4_TO_8[b], + Data::BITSCALE_3_TO_8[a]); + } +} + +//============================================================================ + +void PvrTcPacket::SetColorA(const ColorRgb<unsigned char>& c) +{ + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; +} + +void PvrTcPacket::SetColorB(const ColorRgb<unsigned char>& c) +{ + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; +} + +void PvrTcPacket::SetColorA(const ColorRgba<unsigned char>& c) +{ + int a = Data::BITSCALE_8_TO_3_FLOOR[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_5_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_4_FLOOR[c.b]; + colorA = r<<9 | g<<4 | b; + colorAIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_FLOOR[c.r]; + int g = Data::BITSCALE_8_TO_4_FLOOR[c.g]; + int b = Data::BITSCALE_8_TO_3_FLOOR[c.b]; + colorA = a<<11 | r<<7 | g<<3 | b; + colorAIsOpaque = false; + } +} + +void PvrTcPacket::SetColorB(const ColorRgba<unsigned char>& c) +{ + int a = Data::BITSCALE_8_TO_3_CEIL[c.a]; + if(a == 7) + { + int r = Data::BITSCALE_8_TO_5_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_5_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_5_CEIL[c.b]; + colorB = r<<10 | g<<5 | b; + colorBIsOpaque = true; + } + else + { + int r = Data::BITSCALE_8_TO_4_CEIL[c.r]; + int g = Data::BITSCALE_8_TO_4_CEIL[c.g]; + int b = Data::BITSCALE_8_TO_4_CEIL[c.b]; + colorB = a<<12 | r<<8 | g<<4 | b; + colorBIsOpaque = false; + } +} + +//============================================================================ diff --git a/drivers/pvr/PvrTcPacket.h b/drivers/pvr/PvrTcPacket.h new file mode 100644 index 000000000..ac3b6a4dd --- /dev/null +++ b/drivers/pvr/PvrTcPacket.h @@ -0,0 +1,65 @@ +//============================================================================ +// +// Modulation data specifies weightings of colorA to colorB for each pixel +// +// For mode = 0 +// 00: 0/8 +// 01: 3/8 +// 10: 5/8 +// 11: 8/8 +// +// For mode = 1 +// 00: 0/8 +// 01: 4/8 +// 10: 4/8 with alpha punchthrough +// 11: 8/8 +// +// For colorIsOpaque=0 +// 3 bits A +// 4 bits R +// 4 bits G +// 3/4 bits B +// +// For colorIsOpaque=1 +// 5 bits R +// 5 bits G +// 4/5 bits B +// +//============================================================================ + +#pragma once +#include "ColorRgba.h" + +//============================================================================ + +namespace Javelin +{ +//============================================================================ + + struct PvrTcPacket + { + unsigned int modulationData; + unsigned usePunchthroughAlpha : 1; + unsigned colorA : 14; + unsigned colorAIsOpaque : 1; + unsigned colorB : 15; + unsigned colorBIsOpaque : 1; + + ColorRgb<int> GetColorRgbA() const; + ColorRgb<int> GetColorRgbB() const; + ColorRgba<int> GetColorRgbaA() const; + ColorRgba<int> GetColorRgbaB() const; + + void SetColorA(const ColorRgb<unsigned char>& c); + void SetColorB(const ColorRgb<unsigned char>& c); + + void SetColorA(const ColorRgba<unsigned char>& c); + void SetColorB(const ColorRgba<unsigned char>& c); + + static const unsigned char BILINEAR_FACTORS[16][4]; + static const unsigned char WEIGHTS[8][4]; + }; + +//============================================================================ +} // namespace Javelin +//============================================================================ diff --git a/drivers/pvr/RgbBitmap.h b/drivers/pvr/RgbBitmap.h new file mode 100644 index 000000000..cf1d78667 --- /dev/null +++ b/drivers/pvr/RgbBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "Bitmap.h" +#include "ColorRgba.h" + +namespace Javelin { + +class RgbBitmap : public Bitmap { +public: + RgbBitmap(int w, int h) + : Bitmap(w, h, 3) { + } + + const ColorRgb<unsigned char> *GetData() const { + return reinterpret_cast<ColorRgb<unsigned char> *>(data); + } + + ColorRgb<unsigned char> *GetData() { + return reinterpret_cast<ColorRgb<unsigned char> *>(data); + } +}; + +} diff --git a/drivers/pvr/RgbaBitmap.h b/drivers/pvr/RgbaBitmap.h new file mode 100644 index 000000000..66b5542c1 --- /dev/null +++ b/drivers/pvr/RgbaBitmap.h @@ -0,0 +1,23 @@ +#pragma once + +#include "ColorRgba.h" +#include "Bitmap.h" + +namespace Javelin { + +class RgbaBitmap : public Bitmap { +public: + RgbaBitmap(int w, int h) + : Bitmap(w, h, 4) { + } + + const ColorRgba<unsigned char> *GetData() const { + return reinterpret_cast<ColorRgba<unsigned char> *>(data); + } + + ColorRgba<unsigned char> *GetData() { + return reinterpret_cast<ColorRgba<unsigned char> *>(data); + } +}; + +} diff --git a/drivers/pvr/SCsub b/drivers/pvr/SCsub index bd4c6f3f8..44b8c3d6b 100644 --- a/drivers/pvr/SCsub +++ b/drivers/pvr/SCsub @@ -2,10 +2,14 @@ Import('env') pvr_sources = [ + "pvr/BitScale.cpp", + "pvr/MortonTable.cpp", + "pvr/PvrTcDecoder.cpp", + "pvr/PvrTcEncoder.cpp", + "pvr/PvrTcPacket.cpp", "pvr/texture_loader_pvr.cpp" ] env.drivers_sources+=pvr_sources #env.add_source_files(env.drivers_sources, pvr_sources) - diff --git a/drivers/pvr/texture_loader_pvr.cpp b/drivers/pvr/texture_loader_pvr.cpp index b12e0c28b..5268b953f 100644 --- a/drivers/pvr/texture_loader_pvr.cpp +++ b/drivers/pvr/texture_loader_pvr.cpp @@ -1,6 +1,8 @@ #include "texture_loader_pvr.h" #include "os/file_access.h" #include <string.h> +#include "PvrTcEncoder.h" +#include "RgbaBitmap.h" static void _pvrtc_decompress(Image* p_img); @@ -154,10 +156,59 @@ String ResourceFormatPVR::get_resource_type(const String &p_path) const { } + +static void _compress_pvrtc4(Image * p_img) { + + Image img = *p_img; + + bool make_mipmaps=false; + if (img.get_width()%8 || img.get_height()%8) { + make_mipmaps=img.get_mipmaps()>0; + img.resize(img.get_width()+(8-(img.get_width()%8)),img.get_height()+(8-(img.get_height()%8))); + } + img.convert(Image::FORMAT_RGBA); + if (img.get_mipmaps()==0 && make_mipmaps) + img.generate_mipmaps(); + + bool use_alpha=img.detect_alpha(); + + Image new_img; + new_img.create(img.get_width(),img.get_height(),true,use_alpha?Image::FORMAT_PVRTC4_ALPHA:Image::FORMAT_PVRTC4); + DVector<uint8_t> data=new_img.get_data(); + { + DVector<uint8_t>::Write wr=data.write(); + DVector<uint8_t>::Read r=img.get_data().read(); + + + for(int i=0;i<=new_img.get_mipmaps();i++) { + + int ofs,size,w,h; + img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::RgbaBitmap bm(w,h); + copymem(bm.GetData(),&r[ofs],size); + { + Javelin::ColorRgba<unsigned char> *dp = bm.GetData(); + for(int j=0;j<size/4;j++) { + SWAP(dp[j].r,dp[j].b); + } + } + + new_img.get_mipmap_offset_size_and_dimensions(i,ofs,size,w,h); + Javelin::PvrTcEncoder::EncodeRgba4Bpp(&wr[ofs],bm); + } + + } + + *p_img = Image(new_img.get_width(),new_img.get_height(),new_img.get_mipmaps(),new_img.get_format(),data); + +} + ResourceFormatPVR::ResourceFormatPVR() { Image::_image_decompress_pvrtc=_pvrtc_decompress; + Image::_image_compress_pvrtc4_func=_compress_pvrtc4; + Image::_image_compress_pvrtc2_func=_compress_pvrtc4; } diff --git a/drivers/register_driver_types.cpp b/drivers/register_driver_types.cpp index e4bb1a343..e730171fb 100644 --- a/drivers/register_driver_types.cpp +++ b/drivers/register_driver_types.cpp @@ -222,7 +222,10 @@ void register_driver_types() { #endif #endif +#ifdef ETC1_ENABLED _register_etc1_compress_func(); +#endif + initialize_chibi(); } diff --git a/drivers/theoraplayer/video_stream_theoraplayer.cpp b/drivers/theoraplayer/video_stream_theoraplayer.cpp index 9f4a44ae9..ecafda9d8 100644 --- a/drivers/theoraplayer/video_stream_theoraplayer.cpp +++ b/drivers/theoraplayer/video_stream_theoraplayer.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/dir_access_unix.cpp b/drivers/unix/dir_access_unix.cpp index 5f5186543..0c0867e03 100644 --- a/drivers/unix/dir_access_unix.cpp +++ b/drivers/unix/dir_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -87,7 +87,7 @@ bool DirAccessUnix::dir_exists(String p_dir) { if (p_dir.is_rel_path()) - p_dir=current_dir+"/"+p_dir; + p_dir=get_current_dir().plus_file(p_dir); else p_dir=fix_path(p_dir); @@ -278,9 +278,16 @@ String DirAccessUnix::get_current_dir() { Error DirAccessUnix::rename(String p_path,String p_new_path) { - p_path=fix_path(p_path); - p_new_path=fix_path(p_new_path); - + if (p_path.is_rel_path()) + p_path=get_current_dir().plus_file(p_path); + else + p_path=fix_path(p_path); + + if (p_new_path.is_rel_path()) + p_new_path=get_current_dir().plus_file(p_new_path); + else + p_new_path=fix_path(p_new_path); + return ::rename(p_path.utf8().get_data(),p_new_path.utf8().get_data())==0?OK:FAILED; } Error DirAccessUnix::remove(String p_path) { diff --git a/drivers/unix/dir_access_unix.h b/drivers/unix/dir_access_unix.h index f6089ccfe..3091e0151 100644 --- a/drivers/unix/dir_access_unix.h +++ b/drivers/unix/dir_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/file_access_unix.cpp b/drivers/unix/file_access_unix.cpp index 2f91eee90..76042089f 100644 --- a/drivers/unix/file_access_unix.cpp +++ b/drivers/unix/file_access_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/file_access_unix.h b/drivers/unix/file_access_unix.h index 0dedfce6a..5b0f0e7cb 100644 --- a/drivers/unix/file_access_unix.h +++ b/drivers/unix/file_access_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.cpp b/drivers/unix/ip_unix.cpp index ad0d4e00e..989aba52b 100644 --- a/drivers/unix/ip_unix.cpp +++ b/drivers/unix/ip_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/ip_unix.h b/drivers/unix/ip_unix.h index 2fd5cf964..5798ac813 100644 --- a/drivers/unix/ip_unix.h +++ b/drivers/unix/ip_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/memory_pool_static_malloc.cpp b/drivers/unix/memory_pool_static_malloc.cpp index 4711f4f09..e0bab27a6 100644 --- a/drivers/unix/memory_pool_static_malloc.cpp +++ b/drivers/unix/memory_pool_static_malloc.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -153,7 +153,7 @@ void* MemoryPoolStaticMalloc::_realloc(void *p_memory,size_t p_bytes) { return alloc( p_bytes ); } - if (p_bytes<=0) { + if (p_bytes==0) { this->free(p_memory); ERR_FAIL_COND_V( p_bytes < 0 , NULL ); diff --git a/drivers/unix/memory_pool_static_malloc.h b/drivers/unix/memory_pool_static_malloc.h index 626fec826..a96259556 100644 --- a/drivers/unix/memory_pool_static_malloc.h +++ b/drivers/unix/memory_pool_static_malloc.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.cpp b/drivers/unix/mutex_posix.cpp index 166dfa4b1..73563ea53 100644 --- a/drivers/unix/mutex_posix.cpp +++ b/drivers/unix/mutex_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/mutex_posix.h b/drivers/unix/mutex_posix.h index 349647368..9b50d7963 100644 --- a/drivers/unix/mutex_posix.h +++ b/drivers/unix/mutex_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.cpp b/drivers/unix/os_unix.cpp index d51a7c74e..d558aadc8 100644 --- a/drivers/unix/os_unix.cpp +++ b/drivers/unix/os_unix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/os_unix.h b/drivers/unix/os_unix.h index 1dcf0bd2f..65df11395 100644 --- a/drivers/unix/os_unix.h +++ b/drivers/unix/os_unix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/semaphore_posix.cpp b/drivers/unix/semaphore_posix.cpp index 6f1b8931f..fba4cd364 100644 --- a/drivers/unix/semaphore_posix.cpp +++ b/drivers/unix/semaphore_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/semaphore_posix.h b/drivers/unix/semaphore_posix.h index de563c28c..6f938455b 100644 --- a/drivers/unix/semaphore_posix.h +++ b/drivers/unix/semaphore_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.cpp b/drivers/unix/stream_peer_tcp_posix.cpp index 8d937d9ca..2301d8b6c 100644 --- a/drivers/unix/stream_peer_tcp_posix.cpp +++ b/drivers/unix/stream_peer_tcp_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/stream_peer_tcp_posix.h b/drivers/unix/stream_peer_tcp_posix.h index 1259b46ff..9b1716ac4 100644 --- a/drivers/unix/stream_peer_tcp_posix.h +++ b/drivers/unix/stream_peer_tcp_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.cpp b/drivers/unix/tcp_server_posix.cpp index dfcf479fc..4f9ee62cd 100644 --- a/drivers/unix/tcp_server_posix.cpp +++ b/drivers/unix/tcp_server_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/tcp_server_posix.h b/drivers/unix/tcp_server_posix.h index 053aba0d1..17a9fd1d9 100644 --- a/drivers/unix/tcp_server_posix.h +++ b/drivers/unix/tcp_server_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.cpp b/drivers/unix/thread_posix.cpp index e5d6a0257..03963a975 100644 --- a/drivers/unix/thread_posix.cpp +++ b/drivers/unix/thread_posix.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/unix/thread_posix.h b/drivers/unix/thread_posix.h index a088f1d5d..4f76f3d7b 100644 --- a/drivers/unix/thread_posix.h +++ b/drivers/unix/thread_posix.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.cpp b/drivers/vorbis/audio_stream_ogg_vorbis.cpp index 996f75d16..ed292621e 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.cpp +++ b/drivers/vorbis/audio_stream_ogg_vorbis.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/vorbis/audio_stream_ogg_vorbis.h b/drivers/vorbis/audio_stream_ogg_vorbis.h index dd84fd160..8a35fc09c 100644 --- a/drivers/vorbis/audio_stream_ogg_vorbis.h +++ b/drivers/vorbis/audio_stream_ogg_vorbis.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/dir_access_windows.cpp b/drivers/windows/dir_access_windows.cpp index 53dd3f49d..f548beaa3 100644 --- a/drivers/windows/dir_access_windows.cpp +++ b/drivers/windows/dir_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -70,21 +70,11 @@ bool DirAccessWindows::list_dir_begin() { _cisdir=false; _cishidden=false; - if (unicode) { - list_dir_end(); - p->h = FindFirstFileExW((current_dir+"\\*").c_str(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, NULL, 0); + list_dir_end(); + p->h = FindFirstFileExW((current_dir+"\\*").c_str(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, NULL, 0); - return (p->h==INVALID_HANDLE_VALUE); - } else { - - list_dir_end(); - p->h = FindFirstFileExA((current_dir+"\\*").ascii().get_data(), FindExInfoStandard, &p->fu, FindExSearchNameMatch, NULL, 0); - - return (p->h==INVALID_HANDLE_VALUE); - - } + return (p->h==INVALID_HANDLE_VALUE); - return false; } @@ -93,38 +83,20 @@ String DirAccessWindows::get_next() { if (p->h==INVALID_HANDLE_VALUE) return ""; - if (unicode) { - _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); - _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); + _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); + _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); - String name=p->fu.cFileName; - - if (FindNextFileW(p->h, &p->fu) == 0) { - - FindClose(p->h); - p->h=INVALID_HANDLE_VALUE; - } - - return name; - } else { + String name=p->fu.cFileName; -#ifndef WINRT_ENABLED - _cisdir=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY); - _cishidden=(p->fu.dwFileAttributes & FILE_ATTRIBUTE_HIDDEN); + if (FindNextFileW(p->h, &p->fu) == 0) { - String name=p->f.cFileName; - - if (FindNextFileA(p->h, &p->f) == 0) { + FindClose(p->h); + p->h=INVALID_HANDLE_VALUE; + } - FindClose(p->h); - p->h=INVALID_HANDLE_VALUE; - } + return name; - return name; -#endif - return ""; - } } bool DirAccessWindows::current_is_dir() const { @@ -174,63 +146,38 @@ Error DirAccessWindows::change_dir(String p_dir) { p_dir=fix_path(p_dir); - if (unicode) { - wchar_t real_current_dir_name[2048]; - GetCurrentDirectoryW(2048,real_current_dir_name); - String prev_dir=real_current_dir_name; + wchar_t real_current_dir_name[2048]; + GetCurrentDirectoryW(2048,real_current_dir_name); + String prev_dir=real_current_dir_name; - SetCurrentDirectoryW(current_dir.c_str()); - bool worked=(SetCurrentDirectoryW(p_dir.c_str())!=0); + SetCurrentDirectoryW(current_dir.c_str()); + bool worked=(SetCurrentDirectoryW(p_dir.c_str())!=0); - String base = _get_root_path(); - if (base!="") { + String base = _get_root_path(); + if (base!="") { - GetCurrentDirectoryW(2048,real_current_dir_name); - String new_dir; - new_dir = String(real_current_dir_name).replace("\\","/"); - if (!new_dir.begins_with(base)) { - worked=false; - } + GetCurrentDirectoryW(2048,real_current_dir_name); + String new_dir; + new_dir = String(real_current_dir_name).replace("\\","/"); + if (!new_dir.begins_with(base)) { + worked=false; } + } - if (worked) { - - GetCurrentDirectoryW(2048,real_current_dir_name); - current_dir=real_current_dir_name; - current_dir=current_dir.replace("\\","/"); - - } //else { - - SetCurrentDirectoryW(prev_dir.c_str()); - //} - - return worked?OK:ERR_INVALID_PARAMETER; - } else { - - char real_current_dir_name[2048]; - GetCurrentDirectoryA(2048,real_current_dir_name); - String prev_dir=real_current_dir_name; - - SetCurrentDirectoryA(current_dir.ascii().get_data()); - bool worked=(SetCurrentDirectory(p_dir.ascii().get_data())!=0); - - if (worked) { - - GetCurrentDirectoryA(2048,real_current_dir_name); - current_dir=real_current_dir_name; - current_dir=current_dir.replace("\\","/"); + if (worked) { - }// else { - SetCurrentDirectoryA(prev_dir.ascii().get_data()); - //} + GetCurrentDirectoryW(2048,real_current_dir_name); + current_dir=real_current_dir_name; // TODO, utf8 parser + current_dir=current_dir.replace("\\","/"); - return worked?OK:ERR_INVALID_PARAMETER; + } //else { - } + SetCurrentDirectoryW(prev_dir.c_str()); + //} - return OK; + return worked?OK:ERR_INVALID_PARAMETER; #endif } @@ -244,36 +191,22 @@ Error DirAccessWindows::make_dir(String p_dir) { #else - p_dir=fix_path(p_dir); + //p_dir=fix_path(p_dir); p_dir.replace("/","\\"); bool success; int err; - if (unicode) { - wchar_t real_current_dir_name[2048]; - GetCurrentDirectoryW(2048,real_current_dir_name); - - SetCurrentDirectoryW(current_dir.c_str()); - - success=CreateDirectoryW(p_dir.c_str(), NULL); - err = GetLastError(); - - SetCurrentDirectoryW(real_current_dir_name); - - } else { - - char real_current_dir_name[2048]; - GetCurrentDirectoryA(2048,real_current_dir_name); + wchar_t real_current_dir_name[2048]; + GetCurrentDirectoryW(2048,real_current_dir_name); - SetCurrentDirectoryA(current_dir.ascii().get_data()); + SetCurrentDirectoryW(current_dir.c_str()); - success=CreateDirectoryA(p_dir.ascii().get_data(), NULL); - err = GetLastError(); + success=CreateDirectoryW(p_dir.c_str(), NULL); + err = GetLastError(); - SetCurrentDirectoryA(real_current_dir_name); - } + SetCurrentDirectoryW(real_current_dir_name); if (success) { return OK; @@ -313,7 +246,7 @@ bool DirAccessWindows::file_exists(String p_file) { GLOBAL_LOCK_FUNCTION if (!p_file.is_abs_path()) - p_file=get_current_dir()+"/"+p_file; + p_file=get_current_dir().plus_file(p_file); p_file=fix_path(p_file); @@ -321,73 +254,52 @@ bool DirAccessWindows::file_exists(String p_file) { WIN32_FILE_ATTRIBUTE_DATA fileInfo; - if (unicode) { - - DWORD fileAttr; + DWORD fileAttr; - fileAttr = GetFileAttributesExW(p_file.c_str(), GetFileExInfoStandard, &fileInfo); - if (0 == fileAttr) - return false; + fileAttr = GetFileAttributesExW(p_file.c_str(), GetFileExInfoStandard, &fileInfo); + if (0 == fileAttr) + return false; - return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY); - - } else { - DWORD fileAttr; - - fileAttr = GetFileAttributesExA(p_file.ascii().get_data(), GetFileExInfoStandard, &fileInfo); - if (0 == fileAttr) - return false; - - return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY); - - } + return !(fileAttr&FILE_ATTRIBUTE_DIRECTORY); - return false; } bool DirAccessWindows::dir_exists(String p_dir) { GLOBAL_LOCK_FUNCTION - if (!p_dir.is_abs_path()) - p_dir=get_current_dir()+"/"+p_dir; - - p_dir=fix_path(p_dir); + if (p_dir.is_rel_path()) + p_dir=get_current_dir().plus_file(p_dir); + else + p_dir=fix_path(p_dir); p_dir.replace("/","\\"); WIN32_FILE_ATTRIBUTE_DATA fileInfo; - if (unicode) { - DWORD fileAttr; + DWORD fileAttr; - fileAttr = GetFileAttributesExW(p_dir.c_str(), GetFileExInfoStandard, &fileInfo); - if (0 == fileAttr) - return false; + fileAttr = GetFileAttributesExW(p_dir.c_str(), GetFileExInfoStandard, &fileInfo); + if (0 == fileAttr) + return false; - return (fileAttr&FILE_ATTRIBUTE_DIRECTORY); - - } else { -#ifndef WINRT_ENABLED - DWORD fileAttr; + return (fileAttr&FILE_ATTRIBUTE_DIRECTORY); - fileAttr = GetFileAttributesExA(p_dir.ascii().get_data(), GetFileExInfoStandard, &fileInfo); - if (0 == fileAttr) - return false; - - return (fileAttr&FILE_ATTRIBUTE_DIRECTORY); - -#endif - } - return false; } Error DirAccessWindows::rename(String p_path,String p_new_path) { - p_path=fix_path(p_path); - p_new_path=fix_path(p_new_path); - + if (p_path.is_rel_path()) + p_path=get_current_dir().plus_file(p_path); + else + p_path=fix_path(p_path); + + if (p_new_path.is_rel_path()) + p_new_path=get_current_dir().plus_file(p_new_path); + else + p_new_path=fix_path(p_new_path); + if (file_exists(p_new_path)) { if (remove(p_new_path) != OK) { return FAILED; @@ -471,13 +383,6 @@ DirAccessWindows::DirAccessWindows() { } } - unicode=true; - - - /* We are running Windows 95/98/ME, so no unicode allowed */ - if ( SetCurrentDirectoryW ( L"." ) == FALSE && GetLastError () == ERROR_CALL_NOT_IMPLEMENTED ) - unicode=false; - change_dir("."); #endif } diff --git a/drivers/windows/dir_access_windows.h b/drivers/windows/dir_access_windows.h index 4a668a736..384bc8327 100644 --- a/drivers/windows/dir_access_windows.h +++ b/drivers/windows/dir_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -56,7 +56,7 @@ class DirAccessWindows : public DirAccess { String current_dir; - bool unicode; + bool _cisdir; bool _cishidden; diff --git a/drivers/windows/file_access_windows.cpp b/drivers/windows/file_access_windows.cpp index 19a62967e..90903f2cb 100644 --- a/drivers/windows/file_access_windows.cpp +++ b/drivers/windows/file_access_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/file_access_windows.h b/drivers/windows/file_access_windows.h index 8f16d66fe..a2598bfee 100644 --- a/drivers/windows/file_access_windows.h +++ b/drivers/windows/file_access_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.cpp b/drivers/windows/mutex_windows.cpp index 3b2004285..09f859051 100644 --- a/drivers/windows/mutex_windows.cpp +++ b/drivers/windows/mutex_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/mutex_windows.h b/drivers/windows/mutex_windows.h index 9a3875f05..9447f17a1 100644 --- a/drivers/windows/mutex_windows.h +++ b/drivers/windows/mutex_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.cpp b/drivers/windows/semaphore_windows.cpp index bfd53f983..50cdf7cce 100644 --- a/drivers/windows/semaphore_windows.cpp +++ b/drivers/windows/semaphore_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/semaphore_windows.h b/drivers/windows/semaphore_windows.h index f87b868a6..43f6c0b56 100644 --- a/drivers/windows/semaphore_windows.h +++ b/drivers/windows/semaphore_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.cpp b/drivers/windows/shell_windows.cpp index 3994252c4..670f4e483 100644 --- a/drivers/windows/shell_windows.cpp +++ b/drivers/windows/shell_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/shell_windows.h b/drivers/windows/shell_windows.h index 8bbf51514..98eae8117 100644 --- a/drivers/windows/shell_windows.h +++ b/drivers/windows/shell_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.cpp b/drivers/windows/thread_windows.cpp index 40efa5acd..6a9e97ba0 100644 --- a/drivers/windows/thread_windows.cpp +++ b/drivers/windows/thread_windows.cpp @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index d15e77d06..3c8f92ce5 100644 --- a/drivers/windows/thread_windows.h +++ b/drivers/windows/thread_windows.h @@ -5,7 +5,7 @@ /* GODOT ENGINE */ /* http://www.godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ |
