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| author | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-19 00:36:26 +0100 |
| commit | f8db8a3faa30b71dca33ced38be16d3f93f43e8a (patch) | |
| tree | 3b798318132cca7eccfbca5818ab55656a2896d7 /drivers/windows/thread_windows.h | |
| parent | 1d418afe863c9e553b69174ce63aef203c46d2f0 (diff) | |
| download | godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.gz godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.tar.zst godot-f8db8a3faa30b71dca33ced38be16d3f93f43e8a.zip | |
Bring that Whole New World to the Old Continent too
Applies the clang-format style to the 2.1 branch as done for master in
5dbf1809c6e3e905b94b8764e99491e608122261.
Diffstat (limited to '')
| -rw-r--r-- | drivers/windows/thread_windows.h | 29 |
1 files changed, 11 insertions, 18 deletions
diff --git a/drivers/windows/thread_windows.h b/drivers/windows/thread_windows.h index c8f395e06..5b2c076c7 100644 --- a/drivers/windows/thread_windows.h +++ b/drivers/windows/thread_windows.h @@ -41,36 +41,29 @@ class ThreadWindows : public Thread { - ThreadCreateCallback callback; void *user; ID id; HANDLE handle; - static Thread* create_thread_windows(); - - - - static DWORD WINAPI thread_callback( LPVOID userdata ); - - static Thread* create_func_windows(ThreadCreateCallback p_callback,void *,const Settings&); + static Thread *create_thread_windows(); + + static DWORD WINAPI thread_callback(LPVOID userdata); + + static Thread *create_func_windows(ThreadCreateCallback p_callback, void *, const Settings &); static ID get_thread_ID_func_windows(); - static void wait_to_finish_func_windows(Thread* p_thread); - - ThreadWindows(); + static void wait_to_finish_func_windows(Thread *p_thread); + + ThreadWindows(); + public: - - virtual ID get_ID() const; - + static void make_default(); - - - ~ThreadWindows(); + ~ThreadWindows(); }; - #endif #endif |
