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| author | Gastronok | 2016-09-07 16:32:59 -0700 |
|---|---|---|
| committer | Gastronok | 2016-09-07 16:32:59 -0700 |
| commit | cd82fafd5810248e261ac633f9c942125d90906a (patch) | |
| tree | ff026585cbf2c0a27a4de8cd0fdc4313926aefbc /drivers/unix/os_unix.cpp | |
| parent | 462c171c65ed12b8b483e3021f91754f559c9e94 (diff) | |
| download | godot-cd82fafd5810248e261ac633f9c942125d90906a.tar.gz godot-cd82fafd5810248e261ac633f9c942125d90906a.tar.zst godot-cd82fafd5810248e261ac633f9c942125d90906a.zip | |
Change the documentation to reflect that Directory.list_dir_begin()
returns true (not false) when a stream could not be initialized. (See, for
example,
https://github.com/godotengine/godot/blob/master/drivers/windows/dir_access_windows.cpp#L76
)
Diffstat (limited to 'drivers/unix/os_unix.cpp')
0 files changed, 0 insertions, 0 deletions
