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authorPedro J. Estébanez2017-03-06 05:08:12 +0100
committerPedro J. Estébanez2017-03-06 05:10:15 +0100
commit95a5d9e617847ea4b8f6f0c6b469e1e2ac9d287b (patch)
tree3418071ac14030ffb9fb5e00834f69f54c65a5f1 /drivers/unix/os_unix.cpp
parentbc56fa8d9181796791b79ec46d70843466737bff (diff)
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Fix KinematicBody2D wrong motion origin
Got part of the fix from 5fc084c28e912c54bf64645df3e6cf2cd2c30be6 Added an engine setting to enable the fix (physics_2d/motion_fix_enabled) which is false by default so the default behavior is the same as always Added motion methods with a from parameter, the same as 3.0 does
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