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| author | Juan Linietsky | 2017-12-08 11:07:38 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-12-08 11:09:03 -0300 |
| commit | 8c78ccb027635702a2d69ebb7ad6a6ddfaf5ffa1 (patch) | |
| tree | b58cd631ea22ac80876eff255c8174a8d05ef80e /drivers/unix/os_unix.cpp | |
| parent | b3b4727dff009dda0a65b8a013ec04d52a54b367 (diff) | |
| download | godot-8c78ccb027635702a2d69ebb7ad6a6ddfaf5ffa1.tar.gz godot-8c78ccb027635702a2d69ebb7ad6a6ddfaf5ffa1.tar.zst godot-8c78ccb027635702a2d69ebb7ad6a6ddfaf5ffa1.zip | |
After a lot of trial and error, i think rim lighting implementation is now perfect, closes #13986
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