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| author | bebae | 2016-12-21 15:32:52 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-01-12 19:15:28 +0100 |
| commit | 0aebdb346a08be085f0e4b69098675cbf1145110 (patch) | |
| tree | 0e0a9b0f4a78918b1b2f07e290094bac9edbbea5 /drivers/unix/file_access_unix.h | |
| parent | 71b35c527f7ab2451f9f627c14c74aa7f1f8c0a1 (diff) | |
| download | godot-0aebdb346a08be085f0e4b69098675cbf1145110.tar.gz godot-0aebdb346a08be085f0e4b69098675cbf1145110.tar.zst godot-0aebdb346a08be085f0e4b69098675cbf1145110.zip | |
Allows to start the scene with custom arguments within the editor
fixes #7346
Path from the current scene isn't added too the argumens anymore by default and needs to be added throug the custom arguments, with $scene. Matches the behaviour of the executable without any arguments.
Custom Arguments are read from editor/main_run_args
(cherry picked from commit abdedc35224ce499ea49dd996b44344432dbf510)
Diffstat (limited to 'drivers/unix/file_access_unix.h')
0 files changed, 0 insertions, 0 deletions
