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authorRémi Verschelde2018-03-21 08:46:05 +0100
committerHein-Pieter van Braam2018-04-29 14:44:43 +0200
commite317ab9abe29e4c6a563e7ee057dc73084a93460 (patch)
tree7db1a14aa2a77a8b527f99434987c147be7bfd55 /drivers/unix/file_access_unix.cpp
parent6a48c552e29f6d887f02275677582e77c44c59e5 (diff)
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Add --print-fps option to output FPS to stdout
Works both for the editor and games. Projects can still use "debug/settings/stdout/print_fps" to enable it permanently. The --print-fps option takes precedence (so works even if the project setting is disabled). That setting is also no longer redefined on the fly based on the verbose flag, that was a mess. (cherry picked from commit 10fa69285cc97bdb3cc0b842bd53edad34509b08)
Diffstat (limited to 'drivers/unix/file_access_unix.cpp')
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