diff options
| author | Anish | 2018-02-21 14:41:01 +0530 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-03-01 21:38:15 +0100 |
| commit | 3f7e036c4fd6eaa49839a70932a3445412ff7304 (patch) | |
| tree | eb46a512fbdddf152016811e58d9bdc96ea62c61 /drivers/unix/dir_access_unix.cpp | |
| parent | 0aab4294539f2c5356d97ac2f0a6caee121a7f87 (diff) | |
| download | godot-3f7e036c4fd6eaa49839a70932a3445412ff7304.tar.gz godot-3f7e036c4fd6eaa49839a70932a3445412ff7304.tar.zst godot-3f7e036c4fd6eaa49839a70932a3445412ff7304.zip | |
Godot now allows built-in irrespective of the filepath.
Since the file in the filepath is irrelevant when setting the file
as built-in, changes have been made to allow setting to built-in
even if the file in the path exists.
Fixes #16425
(cherry picked from commit 1fdb8251d2d68634d8ba7ad4e9569742847df1df)
Diffstat (limited to 'drivers/unix/dir_access_unix.cpp')
0 files changed, 0 insertions, 0 deletions
