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| author | Rémi Verschelde | 2016-10-09 23:36:17 +0200 |
|---|---|---|
| committer | Rémi Verschelde | 2016-10-15 11:50:39 +0200 |
| commit | 5fef84a1358310304cb1114924525ec4df794b49 (patch) | |
| tree | 0ccafa62380328af528d3f11fb144b4a3fd933f3 /drivers/png/image_loader_png.cpp | |
| parent | 17f06202b7d5e00b6bf250e03b0ca994ee5dd298 (diff) | |
| download | godot-5fef84a1358310304cb1114924525ec4df794b49.tar.gz godot-5fef84a1358310304cb1114924525ec4df794b49.tar.zst godot-5fef84a1358310304cb1114924525ec4df794b49.zip | |
png: Split library to thirdparty dir and allow unbundling
Uses the new structure agreed upon in #6157, but the thirdparty/ folder
does not behave following a logic similar to that of modules/ yet.
The png driver can't be moved to a module as discussed in #6157, as it's
required by core together with a few other ImageLoader implementations
(see drivers/register_driver_types.cpp:register_core_driver_types())
Dropped the possibility to disable PNG support, it's a core component
of Godot.
Diffstat (limited to 'drivers/png/image_loader_png.cpp')
| -rw-r--r-- | drivers/png/image_loader_png.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/drivers/png/image_loader_png.cpp b/drivers/png/image_loader_png.cpp index 4967b0f9d..ab3f3e78f 100644 --- a/drivers/png/image_loader_png.cpp +++ b/drivers/png/image_loader_png.cpp @@ -30,6 +30,7 @@ #include "print_string.h" #include "os/os.h" + #include <string.h> |
