diff options
| author | Rémi Verschelde | 2017-01-14 18:03:38 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-01-16 08:49:52 +0100 |
| commit | f44ee891beaad397481dd88da41cb80e6539774f (patch) | |
| tree | 82ce10e73d3b1da6229618ce93222ee49e34841b /drivers/gles3/rasterizer_scene_gles3.cpp | |
| parent | e2a3f06f3d0c49d87b86c12407d69174b58ae448 (diff) | |
| download | godot-f44ee891beaad397481dd88da41cb80e6539774f.tar.gz godot-f44ee891beaad397481dd88da41cb80e6539774f.tar.zst godot-f44ee891beaad397481dd88da41cb80e6539774f.zip | |
Style: Fix statements ending with ';;'
Diffstat (limited to 'drivers/gles3/rasterizer_scene_gles3.cpp')
| -rw-r--r-- | drivers/gles3/rasterizer_scene_gles3.cpp | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/drivers/gles3/rasterizer_scene_gles3.cpp b/drivers/gles3/rasterizer_scene_gles3.cpp index 1b531a69b..4fdd973b5 100644 --- a/drivers/gles3/rasterizer_scene_gles3.cpp +++ b/drivers/gles3/rasterizer_scene_gles3.cpp @@ -2270,9 +2270,9 @@ void RasterizerSceneGLES3::_setup_directional_light(int p_index,const Transform& float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; //omni, keep at 0 @@ -2427,9 +2427,9 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; @@ -2520,9 +2520,9 @@ void RasterizerSceneGLES3::_setup_lights(RID *p_light_cull_result,int p_light_cu float sign = li->light_ptr->negative?-1:1; Color linear_col = li->light_ptr->color.to_linear(); - ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; - ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY];; + ubo_data.light_color_energy[0]=linear_col.r*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[1]=linear_col.g*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; + ubo_data.light_color_energy[2]=linear_col.b*sign*li->light_ptr->param[VS::LIGHT_PARAM_ENERGY]; ubo_data.light_color_energy[3]=0; Vector3 pos = p_camera_inverse_transform.xform(li->transform.origin); |
