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| author | Marlon Henry Schweigert | 2018-01-30 13:22:15 -0200 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-02-04 20:02:04 +0100 |
| commit | 5481ece9762174c75114ced9233e55e43a2f5a80 (patch) | |
| tree | 51d75abaa8e8772762de7e60b494b29e61e4e155 /doc/classes | |
| parent | ef49c166f688cc26b64079add7b15153e1f750dd (diff) | |
| download | godot-5481ece9762174c75114ced9233e55e43a2f5a80.tar.gz godot-5481ece9762174c75114ced9233e55e43a2f5a80.tar.zst godot-5481ece9762174c75114ced9233e55e43a2f5a80.zip | |
Display set_nodelay to GDScript
Pass enabled arg
Rename set_nodelay to set_no_delay
Add description to the method
Change description
(cherry picked from commit 87adf9cfbab00a40aad483b4e709518d5f61b6d1)
Diffstat (limited to 'doc/classes')
| -rw-r--r-- | doc/classes/StreamPeerTCP.xml | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/doc/classes/StreamPeerTCP.xml b/doc/classes/StreamPeerTCP.xml index 37fec62cb..73e9b9736 100644 --- a/doc/classes/StreamPeerTCP.xml +++ b/doc/classes/StreamPeerTCP.xml @@ -29,6 +29,16 @@ Disconnect from host. </description> </method> + <method name="set_no_delay"> + <return type="void"> + </return> + <argument index="0" name="enabled" type="bool"> + </argument> + <description> + Disable Nagle algorithm to improve latency for small packets. + Note that for applications that send large packets, or need to transfer a lot of data, this can reduce total bandwidth. + </description> + </method> <method name="get_connected_host" qualifiers="const"> <return type="String"> </return> |
