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| author | Pieter-Jan Briers | 2018-04-21 16:10:34 +0200 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-04-28 22:58:29 +0200 |
| commit | 1e8ff7460a8c4adbb4c28bc3b6ade25224c74154 (patch) | |
| tree | 1197094adbff7834c2294717c88044244479484d /doc/classes/VisualServer.xml | |
| parent | b5425e3d8718eaa957504b5d84e2e0402e941b49 (diff) | |
| download | godot-1e8ff7460a8c4adbb4c28bc3b6ade25224c74154.tar.gz godot-1e8ff7460a8c4adbb4c28bc3b6ade25224c74154.tar.zst godot-1e8ff7460a8c4adbb4c28bc3b6ade25224c74154.zip | |
Fixes a typo in the VisualServer.canvas_item_add_set_transform docs.
(cherry picked from commit 09f79cde69a08ccefd4cf241d1d21f9b3e8d606e)
Diffstat (limited to '')
| -rw-r--r-- | doc/classes/VisualServer.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/VisualServer.xml b/doc/classes/VisualServer.xml index 6c3e0fdd4..93d13d444 100644 --- a/doc/classes/VisualServer.xml +++ b/doc/classes/VisualServer.xml @@ -324,7 +324,7 @@ </argument> <description> Adds a [Transform2D] command to the [CanvasItem]'s draw commands. - This sets the extra_matrix uniform when executed. This affects the later command's of the canvas item. + This sets the extra_matrix uniform when executed. This affects the later commands of the canvas item. </description> </method> <method name="canvas_item_add_texture_rect"> |
