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| author | Juan Linietsky | 2017-09-12 17:42:36 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-09-12 17:45:41 -0300 |
| commit | 4f929a0fdfae24b1ca5acf0b732219119090ee43 (patch) | |
| tree | 730471182cae00f2e47c7430db441d057383d29b /doc/classes/TextureProgress.xml | |
| parent | 175777596ec3521731665dd750fd7087793b10fc (diff) | |
| download | godot-4f929a0fdfae24b1ca5acf0b732219119090ee43.tar.gz godot-4f929a0fdfae24b1ca5acf0b732219119090ee43.tar.zst godot-4f929a0fdfae24b1ca5acf0b732219119090ee43.zip | |
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
Diffstat (limited to 'doc/classes/TextureProgress.xml')
| -rw-r--r-- | doc/classes/TextureProgress.xml | 189 |
1 files changed, 189 insertions, 0 deletions
diff --git a/doc/classes/TextureProgress.xml b/doc/classes/TextureProgress.xml new file mode 100644 index 000000000..71dcbe3cb --- /dev/null +++ b/doc/classes/TextureProgress.xml @@ -0,0 +1,189 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="TextureProgress" inherits="Range" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Textured progress bar implementation. + </brief_description> + <description> + [ProgressBar] implementation that is easier to theme (by just passing a few textures). + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_fill_degrees"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_fill_mode"> + <return type="int"> + </return> + <description> + </description> + </method> + <method name="get_nine_patch_stretch" qualifiers="const"> + <return type="bool"> + </return> + <description> + Returns true if textures are stretched as nine-patches or false otherwise. + </description> + </method> + <method name="get_over_texture" qualifiers="const"> + <return type="Texture"> + </return> + <description> + </description> + </method> + <method name="get_progress_texture" qualifiers="const"> + <return type="Texture"> + </return> + <description> + </description> + </method> + <method name="get_radial_center_offset"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_radial_initial_angle"> + <return type="float"> + </return> + <description> + </description> + </method> + <method name="get_stretch_margin" qualifiers="const"> + <return type="int"> + </return> + <argument index="0" name="margin" type="int" enum="Margin"> + </argument> + <description> + Return nine-patch texture offset for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). + </description> + </method> + <method name="get_under_texture" qualifiers="const"> + <return type="Texture"> + </return> + <description> + </description> + </method> + <method name="set_fill_degrees"> + <return type="void"> + </return> + <argument index="0" name="mode" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_fill_mode"> + <return type="void"> + </return> + <argument index="0" name="mode" type="int"> + </argument> + <description> + </description> + </method> + <method name="set_nine_patch_stretch"> + <return type="void"> + </return> + <argument index="0" name="stretch" type="bool"> + </argument> + <description> + Set if textures should be stretched as nine-patches. + </description> + </method> + <method name="set_over_texture"> + <return type="void"> + </return> + <argument index="0" name="tex" type="Texture"> + </argument> + <description> + </description> + </method> + <method name="set_progress_texture"> + <return type="void"> + </return> + <argument index="0" name="tex" type="Texture"> + </argument> + <description> + </description> + </method> + <method name="set_radial_center_offset"> + <return type="void"> + </return> + <argument index="0" name="mode" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="set_radial_initial_angle"> + <return type="void"> + </return> + <argument index="0" name="mode" type="float"> + </argument> + <description> + </description> + </method> + <method name="set_stretch_margin"> + <return type="void"> + </return> + <argument index="0" name="margin" type="int" enum="Margin"> + </argument> + <argument index="1" name="value" type="int"> + </argument> + <description> + Set nine-patch texture offset for a given margin (MARGIN_LEFT, MARGIN_TOP, MARGIN_RIGHT, MARGIN_BOTTOM). + </description> + </method> + <method name="set_under_texture"> + <return type="void"> + </return> + <argument index="0" name="tex" type="Texture"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="fill_mode" type="int" setter="set_fill_mode" getter="get_fill_mode" brief=""> + </member> + <member name="nine_patch_stretch" type="bool" setter="set_nine_patch_stretch" getter="get_nine_patch_stretch" brief=""> + </member> + <member name="radial_center_offset" type="Vector2" setter="set_radial_center_offset" getter="get_radial_center_offset" brief=""> + </member> + <member name="radial_fill_degrees" type="float" setter="set_fill_degrees" getter="get_fill_degrees" brief=""> + </member> + <member name="radial_initial_angle" type="float" setter="set_radial_initial_angle" getter="get_radial_initial_angle" brief=""> + </member> + <member name="stretch_margin_bottom" type="int" setter="set_stretch_margin" getter="get_stretch_margin" brief=""> + </member> + <member name="stretch_margin_left" type="int" setter="set_stretch_margin" getter="get_stretch_margin" brief=""> + </member> + <member name="stretch_margin_right" type="int" setter="set_stretch_margin" getter="get_stretch_margin" brief=""> + </member> + <member name="stretch_margin_top" type="int" setter="set_stretch_margin" getter="get_stretch_margin" brief=""> + </member> + <member name="texture_over" type="Texture" setter="set_over_texture" getter="get_over_texture" brief=""> + </member> + <member name="texture_progress" type="Texture" setter="set_progress_texture" getter="get_progress_texture" brief=""> + </member> + <member name="texture_under" type="Texture" setter="set_under_texture" getter="get_under_texture" brief=""> + </member> + </members> + <constants> + <constant name="FILL_LEFT_TO_RIGHT" value="0"> + </constant> + <constant name="FILL_RIGHT_TO_LEFT" value="1"> + </constant> + <constant name="FILL_TOP_TO_BOTTOM" value="2"> + </constant> + <constant name="FILL_BOTTOM_TO_TOP" value="3"> + </constant> + <constant name="FILL_CLOCKWISE" value="4"> + </constant> + <constant name="FILL_COUNTER_CLOCKWISE" value="5"> + </constant> + </constants> +</class> |
