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authorRémi Verschelde2017-11-24 18:10:32 +0100
committerRémi Verschelde2017-11-24 18:10:32 +0100
commit92f07fefcd334686e81f56555d83530ae6741c2b (patch)
tree8fa1e89cfc407ed7ad9913e27845a72a7eb46598 /doc/classes/StaticBody.xml
parent31f62f53c516360dcf8688141a5f8a0aebada431 (diff)
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doc: Remove setters and getters now exposed via properties/members
Diffstat (limited to '')
-rw-r--r--doc/classes/StaticBody.xml64
1 files changed, 0 insertions, 64 deletions
diff --git a/doc/classes/StaticBody.xml b/doc/classes/StaticBody.xml
index 95a58b483..dd105589a 100644
--- a/doc/classes/StaticBody.xml
+++ b/doc/classes/StaticBody.xml
@@ -13,70 +13,6 @@
<demos>
</demos>
<methods>
- <method name="get_bounce" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Return the body bounciness.
- </description>
- </method>
- <method name="get_constant_angular_velocity" qualifiers="const">
- <return type="Vector3">
- </return>
- <description>
- Return the constant angular velocity for the body.
- </description>
- </method>
- <method name="get_constant_linear_velocity" qualifiers="const">
- <return type="Vector3">
- </return>
- <description>
- Return the constant linear velocity for the body.
- </description>
- </method>
- <method name="get_friction" qualifiers="const">
- <return type="float">
- </return>
- <description>
- Return the body friction.
- </description>
- </method>
- <method name="set_bounce">
- <return type="void">
- </return>
- <argument index="0" name="bounce" type="float">
- </argument>
- <description>
- Set the body bounciness, from 0 (not bouncy) to 1 (bouncy).
- </description>
- </method>
- <method name="set_constant_angular_velocity">
- <return type="void">
- </return>
- <argument index="0" name="vel" type="Vector3">
- </argument>
- <description>
- Set a constant angular velocity for the body. This does not rotate the body, but affects other bodies touching it, as if it was rotating.
- </description>
- </method>
- <method name="set_constant_linear_velocity">
- <return type="void">
- </return>
- <argument index="0" name="vel" type="Vector3">
- </argument>
- <description>
- Set a constant linear velocity for the body. This does not move the body, but affects other bodies touching it, as if it was moving.
- </description>
- </method>
- <method name="set_friction">
- <return type="void">
- </return>
- <argument index="0" name="friction" type="float">
- </argument>
- <description>
- Set the body friction, from 0 (frictionless) to 1 (full friction).
- </description>
- </method>
</methods>
<members>
<member name="bounce" type="float" setter="set_bounce" getter="get_bounce">