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| author | bncastle | 2018-04-16 10:44:46 -0400 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-04-29 14:32:13 +0200 |
| commit | 56b8c4b0ebce21f71a1e4c34ffe5d04a1a28683f (patch) | |
| tree | cddaeaef25188216e4b90624696561bd460618f9 /doc/classes/SceneTree.xml | |
| parent | bae5f9feb8249c9856e55983e111eac16bea567f (diff) | |
| download | godot-56b8c4b0ebce21f71a1e4c34ffe5d04a1a28683f.tar.gz godot-56b8c4b0ebce21f71a1e4c34ffe5d04a1a28683f.tar.zst godot-56b8c4b0ebce21f71a1e4c34ffe5d04a1a28683f.zip | |
Add descriptions for GroupCall flags
Add descriptions for GroupCall flags
(cherry picked from commit 7eed3cc19924e7474f8b0c5db63014e1997dc30a)
Diffstat (limited to '')
| -rw-r--r-- | doc/classes/SceneTree.xml | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/doc/classes/SceneTree.xml b/doc/classes/SceneTree.xml index a4819689e..1719e4f7f 100644 --- a/doc/classes/SceneTree.xml +++ b/doc/classes/SceneTree.xml @@ -365,12 +365,16 @@ </signals> <constants> <constant name="GROUP_CALL_DEFAULT" value="0" enum="GroupCallFlags"> + Call a group with no flags (default). </constant> <constant name="GROUP_CALL_REVERSE" value="1" enum="GroupCallFlags"> + Call a group in reverse scene order. </constant> <constant name="GROUP_CALL_REALTIME" value="2" enum="GroupCallFlags"> + Call a group immediately (calls are normally made on idle). </constant> <constant name="GROUP_CALL_UNIQUE" value="4" enum="GroupCallFlags"> + Call a group only once even if the call is executed many times. </constant> <constant name="STRETCH_MODE_DISABLED" value="0" enum="StretchMode"> </constant> |
