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| author | Hein-Pieter van Braam | 2018-03-03 15:19:40 +0100 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-03-03 15:19:40 +0100 |
| commit | 6ab8fb04af68c23e0cc03c758159762a16449fbe (patch) | |
| tree | e778d3cc04713b84f22a2a4904d3888897264770 /doc/classes/PhysicsDirectBodyState.xml | |
| parent | 498d177cfe9dc530694b9030cf58979900698490 (diff) | |
| download | godot-6ab8fb04af68c23e0cc03c758159762a16449fbe.tar.gz godot-6ab8fb04af68c23e0cc03c758159762a16449fbe.tar.zst godot-6ab8fb04af68c23e0cc03c758159762a16449fbe.zip | |
Fix documentation indentation for apply_torqe_impulse
Diffstat (limited to '')
| -rw-r--r-- | doc/classes/PhysicsDirectBodyState.xml | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/doc/classes/PhysicsDirectBodyState.xml b/doc/classes/PhysicsDirectBodyState.xml index dea2ccf25..b5ca63269 100644 --- a/doc/classes/PhysicsDirectBodyState.xml +++ b/doc/classes/PhysicsDirectBodyState.xml @@ -35,7 +35,7 @@ <argument index="0" name="j" type="Vector3"> </argument> <description> - This method is deprecated. Please use [method apply_torque_impulse] instead. + This method is deprecated. Please use [method apply_torque_impulse] instead. </description> </method> <method name="apply_torque_impulse"> |
