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| author | Poommetee Ketson | 2018-03-24 00:57:58 +0700 |
|---|---|---|
| committer | Poommetee Ketson | 2018-04-11 10:20:22 +0700 |
| commit | 72aa87758a6c7795dc488cda45ccbd37f71de9a7 (patch) | |
| tree | 5258d73a942a67d6e5a90c9ccbd9c3287af4a0ff /doc/classes/OptionButton.xml | |
| parent | 0f6fdb77c58f6f17bcdd85b107ad30b4e04edf3f (diff) | |
| download | godot-72aa87758a6c7795dc488cda45ccbd37f71de9a7.tar.gz godot-72aa87758a6c7795dc488cda45ccbd37f71de9a7.tar.zst godot-72aa87758a6c7795dc488cda45ccbd37f71de9a7.zip | |
Update classref and docs, fix missing parameters' name
Diffstat (limited to '')
| -rw-r--r-- | doc/classes/OptionButton.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/classes/OptionButton.xml b/doc/classes/OptionButton.xml index 995710617..8cb53dd98 100644 --- a/doc/classes/OptionButton.xml +++ b/doc/classes/OptionButton.xml @@ -198,6 +198,7 @@ <argument index="0" name="ID" type="int"> </argument> <description> + This signal is emitted when user navigated to an item using [code]ui_up[/code] or [code]ui_down[/code] action. ID of the item selected is passed as argument (if no IDs were added, ID will be just the item index). </description> </signal> <signal name="item_selected"> |
