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| author | Juan Linietsky | 2017-09-12 17:42:36 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-09-12 17:45:41 -0300 |
| commit | 4f929a0fdfae24b1ca5acf0b732219119090ee43 (patch) | |
| tree | 730471182cae00f2e47c7430db441d057383d29b /doc/classes/InputEventMouseMotion.xml | |
| parent | 175777596ec3521731665dd750fd7087793b10fc (diff) | |
| download | godot-4f929a0fdfae24b1ca5acf0b732219119090ee43.tar.gz godot-4f929a0fdfae24b1ca5acf0b732219119090ee43.tar.zst godot-4f929a0fdfae24b1ca5acf0b732219119090ee43.zip | |
Changed the doc class generation to individual files per class. It is also possible to save module files in module directories and the build system will
recognize them.
Diffstat (limited to 'doc/classes/InputEventMouseMotion.xml')
| -rw-r--r-- | doc/classes/InputEventMouseMotion.xml | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/doc/classes/InputEventMouseMotion.xml b/doc/classes/InputEventMouseMotion.xml new file mode 100644 index 000000000..85c68b6bb --- /dev/null +++ b/doc/classes/InputEventMouseMotion.xml @@ -0,0 +1,52 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="InputEventMouseMotion" inherits="InputEventMouse" category="Core" version="3.0.alpha.custom_build"> + <brief_description> + Input event type for mouse motion events. + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <demos> + </demos> + <methods> + <method name="get_relative" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="get_speed" qualifiers="const"> + <return type="Vector2"> + </return> + <description> + </description> + </method> + <method name="set_relative"> + <return type="void"> + </return> + <argument index="0" name="relative" type="Vector2"> + </argument> + <description> + </description> + </method> + <method name="set_speed"> + <return type="void"> + </return> + <argument index="0" name="speed" type="Vector2"> + </argument> + <description> + </description> + </method> + </methods> + <members> + <member name="relative" type="Vector2" setter="set_relative" getter="get_relative" brief=""> + Position of the mouse pointer relative to the previous mouse position. + </member> + <member name="speed" type="Vector2" setter="set_speed" getter="get_speed" brief=""> + Speed of the mouse pointer. + </member> + </members> + <constants> + </constants> +</class> |
