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authorCowThing2016-05-30 15:05:27 -0400
committerRémi Verschelde2016-06-04 22:20:02 +0200
commit566d751e390188590f6d88573b2558c08c8a30d9 (patch)
treea99da7b538f20c89ed9ff3e131b8df5602c957cb /doc/base/classes.xml
parent7928b5fef61a6cdb52cb2529001e4ecf74fc1cdd (diff)
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Filling in documentation
VisibilityNotifier and VisibilityEnabler (2D and 3D). (cherry picked from commit 3ba4e6b2ac079c20d4e79f6e0d7dc1123ce49f25)
Diffstat (limited to '')
-rw-r--r--doc/base/classes.xml33
1 files changed, 33 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index e8907391b..f14a0ebd8 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -40728,8 +40728,10 @@ This method controls whether the position between two cached points is interpola
</class>
<class name="VisibilityEnabler" inherits="VisibilityNotifier" category="Core">
<brief_description>
+ Enable certain nodes only when visible.
</brief_description>
<description>
+ The VisibilityEnabler will disable [RigidBody] and [AnimationPlayer] nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler itself.
</description>
<methods>
<method name="set_enabler">
@@ -40738,6 +40740,7 @@ This method controls whether the position between two cached points is interpola
<argument index="1" name="enabled" type="bool">
</argument>
<description>
+ Set an enabler to true for all nodes of its type to be disabled when the VisibilityEnabler is not in view. See the constants for enablers and what they affect.
</description>
</method>
<method name="is_enabler_enabled" qualifiers="const">
@@ -40746,13 +40749,16 @@ This method controls whether the position between two cached points is interpola
<argument index="0" name="enabler" type="int">
</argument>
<description>
+ Returns whether the specified enabler was set to true or not.
</description>
</method>
</methods>
<constants>
<constant name="ENABLER_FREEZE_BODIES" value="1">
+ This enabler will freeze [RigidBody] nodes.
</constant>
<constant name="ENABLER_PAUSE_ANIMATIONS" value="0">
+ This enabler will pause [AnimationPlayer] nodes.
</constant>
<constant name="ENABLER_MAX" value="2">
</constant>
@@ -40760,8 +40766,10 @@ This method controls whether the position between two cached points is interpola
</class>
<class name="VisibilityEnabler2D" inherits="VisibilityNotifier2D" category="Core">
<brief_description>
+ Enable certain nodes only when visible.
</brief_description>
<description>
+ The VisibilityEnabler2D will disable [RigidBody2D], [AnimationPlayer], and other nodes when they are not visible. It will only affect other nodes within the same scene as the VisibilityEnabler2D itself.
</description>
<methods>
<method name="set_enabler">
@@ -40770,6 +40778,7 @@ This method controls whether the position between two cached points is interpola
<argument index="1" name="enabled" type="bool">
</argument>
<description>
+ Set an enabler to true for all nodes of its type to be disabled when the VisibilityEnabler2D is not in view. See the constants for enablers and what they affect.
</description>
</method>
<method name="is_enabler_enabled" qualifiers="const">
@@ -40778,19 +40787,25 @@ This method controls whether the position between two cached points is interpola
<argument index="0" name="enabler" type="int">
</argument>
<description>
+ Returns whether the specified enabler was set to true or not.
</description>
</method>
</methods>
<constants>
<constant name="ENABLER_FREEZE_BODIES" value="1">
+ This enabler will freeze [RigidBody2D] nodes.
</constant>
<constant name="ENABLER_PAUSE_ANIMATIONS" value="0">
+ This enabler will pause [AnimationPlayer] nodes.
</constant>
<constant name="ENABLER_PAUSE_PARTICLES" value="2">
+ This enabler will stop [Particles2D] nodes.
</constant>
<constant name="ENABLER_PARENT_PROCESS" value="3">
+ This enabler will stop the parent's _process function.
</constant>
<constant name="ENABLER_PARENT_FIXED_PROCESS" value="4">
+ This enabler will stop the parent's _fixed_process function.
</constant>
<constant name="ENABLER_MAX" value="5">
</constant>
@@ -40798,48 +40813,57 @@ This method controls whether the position between two cached points is interpola
</class>
<class name="VisibilityNotifier" inherits="Spatial" category="Core">
<brief_description>
+ Detect when the node is visible on screen.
</brief_description>
<description>
+ The VisibilityNotifier is used to notify when its bounding box enters the screen, is visible on the screen, or when it exits the screen.
</description>
<methods>
<method name="set_aabb">
<argument index="0" name="rect" type="AABB">
</argument>
<description>
+ Set the visibility bounding box of the VisibilityNotifier.
</description>
</method>
<method name="get_aabb" qualifiers="const">
<return type="AABB">
</return>
<description>
+ Return the visibility bounding box of the VisibilityNotifier.
</description>
</method>
<method name="is_on_screen" qualifiers="const">
<return type="bool">
</return>
<description>
+ Return true if any part of the bounding box is on the screen.
</description>
</method>
</methods>
<signals>
<signal name="enter_screen">
<description>
+ Emitted when the VisibilityNotifier enters the screen.
</description>
</signal>
<signal name="enter_camera">
<argument index="0" name="camera" type="Object">
</argument>
<description>
+ Emitted when the VisibilityNotifier enters a [Camera]'s view.
</description>
</signal>
<signal name="exit_screen">
<description>
+ Emitted when the VisibilityNotifier exits the screen.
</description>
</signal>
<signal name="exit_camera">
<argument index="0" name="camera" type="Object">
</argument>
<description>
+ Emitted when the VisibilityNotifier exits a [Camera]'s view.
</description>
</signal>
</signals>
@@ -40848,48 +40872,57 @@ This method controls whether the position between two cached points is interpola
</class>
<class name="VisibilityNotifier2D" inherits="Node2D" category="Core">
<brief_description>
+ Detect when the node is visible on screen.
</brief_description>
<description>
+ The VisibilityNotifier2D is used to notify when its bounding rectangle enters the screen, is visible on the screen, or when it exits the screen.
</description>
<methods>
<method name="set_rect">
<argument index="0" name="rect" type="Rect2">
</argument>
<description>
+ Set the visibility bounding rectangle of the VisibilityNotifier2D.
</description>
</method>
<method name="get_rect" qualifiers="const">
<return type="Rect2">
</return>
<description>
+ Return the visibility bounding rectangle of the VisibilityNotifier2D.
</description>
</method>
<method name="is_on_screen" qualifiers="const">
<return type="bool">
</return>
<description>
+ Return true if any part of the bounding rectangle is on the screen.
</description>
</method>
</methods>
<signals>
<signal name="enter_screen">
<description>
+ Emitted when the VisibilityNotifier2D enters the screen.
</description>
</signal>
<signal name="enter_viewport">
<argument index="0" name="viewport" type="Object">
</argument>
<description>
+ Emitted when the VisibilityNotifier2D enters a [Viewport].
</description>
</signal>
<signal name="exit_screen">
<description>
+ Emitted when the VisibilityNotifier2D exits the screen.
</description>
</signal>
<signal name="exit_viewport">
<argument index="0" name="viewport" type="Object">
</argument>
<description>
+ Emitted when the VisibilityNotifier2D exits a [Viewport].
</description>
</signal>
</signals>