aboutsummaryrefslogtreecommitdiff
path: root/core/variant_parser.cpp
diff options
context:
space:
mode:
authormookiexl2016-10-03 12:28:32 +0200
committerRémi Verschelde2016-10-03 12:28:32 +0200
commit0b12ebba1143888ee76302c33bbf67508717f42f (patch)
tree41fa1fd520ea71f73087d3ec066e368dbfe0505f /core/variant_parser.cpp
parent1d2743302f8e118011e5fe51fbc7bf310acb30d4 (diff)
downloadgodot-0b12ebba1143888ee76302c33bbf67508717f42f.tar.gz
godot-0b12ebba1143888ee76302c33bbf67508717f42f.tar.zst
godot-0b12ebba1143888ee76302c33bbf67508717f42f.zip
Limit directional shadow draw distance, fixes #559, optimization (#1991)
* Shadow fadeout exponent hardcoded for now, should be user configurable. * optimization - skip shadows outside visible range
Diffstat (limited to 'core/variant_parser.cpp')
0 files changed, 0 insertions, 0 deletions