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| author | Juan Linietsky | 2017-05-17 07:36:47 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-05-17 07:37:45 -0300 |
| commit | 98a329670227c726a5d7a196e5cba8dbdd54301b (patch) | |
| tree | 7346f7a3e38eb35b784ac1a68a227d07cc8881b4 /core/resource.cpp | |
| parent | d801ff2b3db2de105c1b36a74ce116e360143d4e (diff) | |
| download | godot-98a329670227c726a5d7a196e5cba8dbdd54301b.tar.gz godot-98a329670227c726a5d7a196e5cba8dbdd54301b.tar.zst godot-98a329670227c726a5d7a196e5cba8dbdd54301b.zip | |
Diffstat (limited to 'core/resource.cpp')
| -rw-r--r-- | core/resource.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/resource.cpp b/core/resource.cpp index aa070558f..559d4c120 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -185,7 +185,7 @@ Ref<Resource> Resource::duplicate_for_local_scene(Node *p_for_scene, Map<Ref<Res return Ref<Resource>(r); } -Ref<Resource> Resource::duplicate(bool p_subresources) { +Ref<Resource> Resource::duplicate(bool p_subresources) const { List<PropertyInfo> plist; get_property_list(&plist); |
