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| author | Juan Linietsky | 2017-08-05 19:48:29 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2017-08-05 19:50:53 -0300 |
| commit | a3a7fb83e645112eb2b7f6620cda9fbaf434311a (patch) | |
| tree | 89d5fb27992a04044751cda28d3f30ae45bc63a3 /core/resource.cpp | |
| parent | 435bedd9ef58817926bb0e7df9586e1d137b761b (diff) | |
| download | godot-a3a7fb83e645112eb2b7f6620cda9fbaf434311a.tar.gz godot-a3a7fb83e645112eb2b7f6620cda9fbaf434311a.tar.zst godot-a3a7fb83e645112eb2b7f6620cda9fbaf434311a.zip | |
Diffstat (limited to 'core/resource.cpp')
| -rw-r--r-- | core/resource.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/resource.cpp b/core/resource.cpp index 562578439..86069bf2e 100644 --- a/core/resource.cpp +++ b/core/resource.cpp @@ -32,6 +32,7 @@ #include "core_string_names.h" #include "io/resource_loader.h" #include "os/file_access.h" +#include "scene/main/node.h" //only so casting works #include "script_language.h" #include <stdio.h> |
