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| author | Juan Linietsky | 2016-07-19 21:26:12 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2016-07-19 21:26:12 -0300 |
| commit | 0988970c1fca780f51ba4f2dce6afebdfef7f292 (patch) | |
| tree | 60d17bcf2424784f14c8a5f603d828c3053636cb /core/path_db.h | |
| parent | 9de33e18f14f78165754e97ed0f7827b2e50d560 (diff) | |
| download | godot-0988970c1fca780f51ba4f2dce6afebdfef7f292.tar.gz godot-0988970c1fca780f51ba4f2dce6afebdfef7f292.tar.zst godot-0988970c1fca780f51ba4f2dce6afebdfef7f292.zip | |
Fixed properly not save signals that already exist in their base scenes, closes #5656
Diffstat (limited to 'core/path_db.h')
| -rw-r--r-- | core/path_db.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/core/path_db.h b/core/path_db.h index 63adb4295..3a550fe1d 100644 --- a/core/path_db.h +++ b/core/path_db.h @@ -72,6 +72,8 @@ public: NodePath rel_path_to(const NodePath& p_np) const; + void prepend_period(); + StringName get_property() const; NodePath get_parent() const; |
