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authorRémi Verschelde2017-03-05 16:44:50 +0100
committerRémi Verschelde2017-03-05 16:44:50 +0100
commit5dbf1809c6e3e905b94b8764e99491e608122261 (patch)
tree5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/os/thread.h
parent45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff)
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A Whole New World (clang-format edition)
I can show you the code Pretty, with proper whitespace Tell me, coder, now when did You last write readable code? I can open your eyes Make you see your bad indent Force you to respect the style The core devs agreed upon A whole new world A new fantastic code format A de facto standard With some sugar Enforced with clang-format A whole new world A dazzling style we all dreamed of And when we read it through It's crystal clear That now we're in a whole new world of code
Diffstat (limited to '')
-rw-r--r--core/os/thread.h26
1 files changed, 8 insertions, 18 deletions
diff --git a/core/os/thread.h b/core/os/thread.h
index 23ed76d48..9e0ab93cb 100644
--- a/core/os/thread.h
+++ b/core/os/thread.h
@@ -29,7 +29,6 @@
#ifndef THREAD_H
#define THREAD_H
-
#include "typedefs.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
@@ -39,54 +38,45 @@
typedef void (*ThreadCreateCallback)(void *p_userdata);
-
-
class Thread {
public:
-
enum Priority {
PRIORITY_LOW,
- PRIORITY_NORMAL,
+ PRIORITY_NORMAL,
PRIORITY_HIGH
};
struct Settings {
Priority priority;
- Settings() { priority=PRIORITY_NORMAL; }
+ Settings() { priority = PRIORITY_NORMAL; }
};
-
-
typedef uint64_t ID;
protected:
- static Thread* (*create_func)(ThreadCreateCallback p_callback,void *,const Settings&);
+ static Thread *(*create_func)(ThreadCreateCallback p_callback, void *, const Settings &);
static ID (*get_thread_ID_func)();
- static void (*wait_to_finish_func)(Thread*);
- static Error (*set_name_func)(const String&);
+ static void (*wait_to_finish_func)(Thread *);
+ static Error (*set_name_func)(const String &);
friend class Main;
static ID _main_thread_id;
-
Thread();
-public:
- virtual ID get_ID() const=0;
+public:
+ virtual ID get_ID() const = 0;
static Error set_name(const String &p_name);
_FORCE_INLINE_ static ID get_main_ID() { return _main_thread_id; } ///< get the ID of the main thread
static ID get_caller_ID(); ///< get the ID of the caller function ID
static void wait_to_finish(Thread *p_thread); ///< waits until thread is finished, and deallocates it.
- static Thread * create(ThreadCreateCallback p_callback,void * p_user,const Settings& p_settings=Settings()); ///< Static function to create a thread, will call p_callback
-
+ static Thread *create(ThreadCreateCallback p_callback, void *p_user, const Settings &p_settings = Settings()); ///< Static function to create a thread, will call p_callback
virtual ~Thread();
-
};
#endif
-