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| author | Juan Linietsky | 2015-01-04 21:16:40 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2015-01-04 21:16:40 -0300 |
| commit | 8c4dd8de3919b789eac1a0f030563008bdcd44f5 (patch) | |
| tree | 63232bc8047dec17fea773093f156534a562e90a /core/os/os.cpp | |
| parent | a8bcb96ad4c940c93d3fd561ddd29ce38b529303 (diff) | |
| download | godot-8c4dd8de3919b789eac1a0f030563008bdcd44f5.tar.gz godot-8c4dd8de3919b789eac1a0f030563008bdcd44f5.tar.zst godot-8c4dd8de3919b789eac1a0f030563008bdcd44f5.zip | |
-WIP to add proper key swapping according to keyboard layout
-fix with non working removal of collision exception in 3D physics
Diffstat (limited to 'core/os/os.cpp')
| -rw-r--r-- | core/os/os.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/core/os/os.cpp b/core/os/os.cpp index 081f7c1c5..5e0e5eed7 100644 --- a/core/os/os.cpp +++ b/core/os/os.cpp @@ -485,6 +485,11 @@ void OS::set_time_scale(float p_scale) { _time_scale=p_scale; } +OS::LatinKeyboardVariant OS::get_latin_keyboard_variant() const { + + return LATIN_KEYBOARD_QWERTY; +} + float OS::get_time_scale() const { return _time_scale; |
