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| author | K. S. Ernest (iFire) Lee | 2018-01-13 18:13:15 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2018-01-15 22:19:54 +0100 |
| commit | ef1c26a9a5882e7d1b8027958eec6fcc82a46c44 (patch) | |
| tree | f20da401bb404419c326463340cfb881bfa9abbf /core/object.h | |
| parent | 8dc1c0bda536c0fbd27085d5b96f694ec7d29faa (diff) | |
| download | godot-ef1c26a9a5882e7d1b8027958eec6fcc82a46c44.tar.gz godot-ef1c26a9a5882e7d1b8027958eec6fcc82a46c44.tar.zst godot-ef1c26a9a5882e7d1b8027958eec6fcc82a46c44.zip | |
Diffstat (limited to 'core/object.h')
| -rw-r--r-- | core/object.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/core/object.h b/core/object.h index 75800acaa..8306b5a35 100644 --- a/core/object.h +++ b/core/object.h @@ -86,6 +86,7 @@ enum PropertyHint { PROPERTY_HINT_PROPERTY_OF_SCRIPT, ///< a property of a script & base PROPERTY_HINT_OBJECT_TOO_BIG, ///< object is too big to send PROPERTY_HINT_MAX, + // When updating PropertyHint, also sync the hardcoded list in VisualScriptEditorVariableEdit }; enum PropertyUsageFlags { |
