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authorRémi Verschelde2017-01-16 08:04:19 +0100
committerRémi Verschelde2017-01-16 08:04:23 +0100
commit3890256fc57eafb2db83d328b8caf772188e21d4 (patch)
treeee08a3acda5279a3bb331c0af569f1048b263fab /core/math/transform.h
parentb400c69cd487f70d8164dd5550eb994253d359d6 (diff)
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Style: Cleanups, added headers, renamed files
Made sure files in core/ and tools/ have a proper Godot license header when written by us. Also renamed aabb.{cpp,h} and object_type_db.{cpp,h} to rect3.{cpp,h} and class_db.{cpp,h} respectively. Also added a proper header to core/io/base64.{c,h} after clarifying the licensing with the original author (public domain).
Diffstat (limited to 'core/math/transform.h')
-rw-r--r--core/math/transform.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/core/math/transform.h b/core/math/transform.h
index d65e87cc6..45d7b2a12 100644
--- a/core/math/transform.h
+++ b/core/math/transform.h
@@ -31,7 +31,7 @@
#include "matrix3.h"
#include "plane.h"
-#include "aabb.h"
+#include "rect3.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/