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| author | Juan Linietsky | 2014-02-19 11:57:14 -0300 |
|---|---|---|
| committer | Juan Linietsky | 2014-02-19 11:57:14 -0300 |
| commit | d7d65fa2f2b51d03f7bdfcbceedca99188ce979c (patch) | |
| tree | fecdf1bfa39ba5a4895b4dbf340a3b68098c109a /core/map.h | |
| parent | 8c1731b67995add31361ae526b0e6af76346181e (diff) | |
| download | godot-d7d65fa2f2b51d03f7bdfcbceedca99188ce979c.tar.gz godot-d7d65fa2f2b51d03f7bdfcbceedca99188ce979c.tar.zst godot-d7d65fa2f2b51d03f7bdfcbceedca99188ce979c.zip | |
-improved physics ccd
-html5 exporter works again
-disable repeat on image loader by default
-can change shape offset en tileset, texture offset was broken
Diffstat (limited to 'core/map.h')
| -rw-r--r-- | core/map.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/core/map.h b/core/map.h index 959dc5866..05abdc510 100644 --- a/core/map.h +++ b/core/map.h @@ -115,7 +115,7 @@ private: Element* _nil; int size_cache; - _Data() { + _FORCE_INLINE_ _Data() { #ifdef GLOBALNIL_DISABLED _nil = memnew_allocator( Element, A ); _nil->parent=_nil->left=_nil->right=_nil; |
