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| author | Ruslan Mustakov | 2017-10-13 12:40:19 +0700 |
|---|---|---|
| committer | Ruslan Mustakov | 2017-10-13 12:40:19 +0700 |
| commit | 6106fd88d415c2889d3b64dcf1b0762eda2df562 (patch) | |
| tree | 8e50985d24b12034d083df606026cc0965a10bb7 /core/io | |
| parent | 8bdb04c839f475a2bb668b2b0032397c1b691394 (diff) | |
| download | godot-6106fd88d415c2889d3b64dcf1b0762eda2df562.tar.gz godot-6106fd88d415c2889d3b64dcf1b0762eda2df562.tar.zst godot-6106fd88d415c2889d3b64dcf1b0762eda2df562.zip | |
Remove junk output
Remove several prints that were added for engine debugging, but are
of no use to the end user, and only pollute the editor and game logs.
Diffstat (limited to 'core/io')
| -rw-r--r-- | core/io/file_access_encrypted.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/core/io/file_access_encrypted.cpp b/core/io/file_access_encrypted.cpp index c93e12f7d..e5da30715 100644 --- a/core/io/file_access_encrypted.cpp +++ b/core/io/file_access_encrypted.cpp @@ -62,12 +62,12 @@ Error FileAccessEncrypted::open_and_parse(FileAccess *p_base, const Vector<uint8 writing = false; key = p_key; uint32_t magic = p_base->get_32(); - print_line("MAGIC: " + itos(magic)); ERR_FAIL_COND_V(magic != COMP_MAGIC, ERR_FILE_UNRECOGNIZED); + mode = Mode(p_base->get_32()); ERR_FAIL_INDEX_V(mode, MODE_MAX, ERR_FILE_CORRUPT); ERR_FAIL_COND_V(mode == 0, ERR_FILE_CORRUPT); - print_line("MODE: " + itos(mode)); + unsigned char md5d[16]; p_base->get_buffer(md5d, 16); length = p_base->get_64(); |
