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| author | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
|---|---|---|
| committer | Rémi Verschelde | 2017-03-05 16:44:50 +0100 |
| commit | 5dbf1809c6e3e905b94b8764e99491e608122261 (patch) | |
| tree | 5e5a5360db15d86d59ec8c6e4f7eb511388c5a9a /core/func_ref.h | |
| parent | 45438e9918d421b244bfd7776a30e67dc7f2d3e3 (diff) | |
| download | godot-5dbf180.tar.gz godot-5dbf180.tar.zst godot-5dbf180.zip | |
A Whole New World (clang-format edition)
I can show you the code
Pretty, with proper whitespace
Tell me, coder, now when did
You last write readable code?
I can open your eyes
Make you see your bad indent
Force you to respect the style
The core devs agreed upon
A whole new world
A new fantastic code format
A de facto standard
With some sugar
Enforced with clang-format
A whole new world
A dazzling style we all dreamed of
And when we read it through
It's crystal clear
That now we're in a whole new world of code
Diffstat (limited to '')
| -rw-r--r-- | core/func_ref.h | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/core/func_ref.h b/core/func_ref.h index 0c9bca468..1179c98e2 100644 --- a/core/func_ref.h +++ b/core/func_ref.h @@ -31,20 +31,19 @@ #include "reference.h" -class FuncRef : public Reference{ +class FuncRef : public Reference { - GDCLASS(FuncRef,Reference); + GDCLASS(FuncRef, Reference); ObjectID id; StringName function; protected: - static void _bind_methods(); -public: - Variant call_func(const Variant** p_args, int p_argcount, Variant::CallError& r_error); +public: + Variant call_func(const Variant **p_args, int p_argcount, Variant::CallError &r_error); void set_instance(Object *p_obj); - void set_function(const StringName& p_func); + void set_function(const StringName &p_func); FuncRef(); }; |
