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authorJuan Linietsky2014-02-09 22:10:30 -0300
committerJuan Linietsky2014-02-09 22:10:30 -0300
commit0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac (patch)
tree276c4d099e178eb67fbd14f61d77b05e3808e9e3 /core/dictionary.h
parent0e49da1687bc8192ed210947da52c9e5c5f301bb (diff)
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+/*************************************************************************/
+/* dictionary.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef DICTIONARY_H
+#define DICTIONARY_H
+
+
+#include "list.h"
+#include "array.h"
+#include "ustring.h"
+class Variant;
+
+
+struct DictionaryPrivate;
+
+
+class Dictionary {
+
+ mutable DictionaryPrivate *_p;
+
+ void _copy_on_write() const;
+ void _ref(const Dictionary& p_from) const;
+ void _unref() const;
+public:
+
+ void get_key_list( List<Variant> *p_keys) const;
+
+ Variant& operator[](const Variant& p_key);
+ const Variant& operator[](const Variant& p_key) const;
+
+ const Variant* getptr(const Variant& p_key) const;
+ Variant* getptr(const Variant& p_key);
+
+ Variant get_valid(const Variant& p_key) const;
+
+ int size() const;
+ bool empty() const;
+ void clear();
+
+
+ Error parse_json(const String& p_json);
+ String to_json() const;
+
+ bool is_shared() const;
+
+ bool has(const Variant& p_key) const;
+ void erase(const Variant& p_key);
+
+ bool operator==(const Dictionary& p_dictionary) const;
+
+ uint32_t hash() const;
+ void operator=(const Dictionary& p_dictionary);
+
+ const Variant* next(const Variant* p_key=NULL) const;
+
+ Array keys() const;
+
+ Dictionary(const Dictionary& p_from);
+ Dictionary(bool p_shared=false);
+ ~Dictionary();
+};
+
+#endif // DICTIONARY_H