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| author | Rémi Verschelde | 2016-06-19 12:45:36 +0200 |
|---|---|---|
| committer | GitHub | 2016-06-19 12:45:36 +0200 |
| commit | 40944ddffb8e6e73c31d1061eb185995787a968e (patch) | |
| tree | 9ea3b63518a43772ea35ab1b369b53bfeb434679 | |
| parent | 174b78119bd644106da3c1bbd27a530cc9733d1c (diff) | |
| parent | 3df26825b4e85ec5fbc4ae0679b3c12c84ae56f5 (diff) | |
| download | godot-40944ddffb8e6e73c31d1061eb185995787a968e.tar.gz godot-40944ddffb8e6e73c31d1061eb185995787a968e.tar.zst godot-40944ddffb8e6e73c31d1061eb185995787a968e.zip | |
Merge pull request #5085 from RandomShaper/remove-unreachable-code
Remove found dead code
| -rw-r--r-- | scene/resources/mesh.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/scene/resources/mesh.cpp b/scene/resources/mesh.cpp index e6356d336..a1a1f0a93 100644 --- a/scene/resources/mesh.cpp +++ b/scene/resources/mesh.cpp @@ -149,12 +149,6 @@ bool Mesh::_set(const StringName& p_name, const Variant& p_value) { return true; } - if (what=="custom_aabb") { - - surface_set_custom_aabb(idx,p_value); - return true; - } - return false; } |
