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| author | Moritz Wundke | 2014-03-07 20:31:17 +0100 |
|---|---|---|
| committer | Moritz Wundke | 2014-03-07 20:31:17 +0100 |
| commit | 1fd08ad1ac543830bc908d5caa34d7f5371b26c1 (patch) | |
| tree | 86fcee1c1bf0be0bb7c02ef58a92de9e3968dd07 | |
| parent | 12a3989cd7b645f271c8b297a09cb0a4a7d8d2d4 (diff) | |
| download | godot-1fd08ad1ac543830bc908d5caa34d7f5371b26c1.tar.gz godot-1fd08ad1ac543830bc908d5caa34d7f5371b26c1.tar.zst godot-1fd08ad1ac543830bc908d5caa34d7f5371b26c1.zip | |
Fixed typo
| -rw-r--r-- | SConstruct | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/SConstruct b/SConstruct index 1b4ee5ab9..2b83cb67c 100644 --- a/SConstruct +++ b/SConstruct @@ -8,7 +8,7 @@ import sys import methods import multiprocessing -# Enable aggresive compile mode if building on amulti core box +# Enable aggresive compile mode if building on a multi core box if ARGUMENTS.get('spawn_jobs', 'yes') == 'yes': NUM_JOBS = multiprocessing.cpu_count() if NUM_JOBS > 1: |
