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| author | Hein-Pieter van Braam | 2018-06-14 15:21:42 +0000 |
|---|---|---|
| committer | Hein-Pieter van Braam | 2018-06-14 15:21:42 +0000 |
| commit | 38e6ba10b43f346a855bb8ad65bb4f6db77fe446 (patch) | |
| tree | eea98031fa8946f4ca9fd13ac0d7b2011e29ee10 | |
| parent | e649ec71df1cdd06ea94151009447c894bc5af38 (diff) | |
| download | godot-38e6ba10b43f346a855bb8ad65bb4f6db77fe446.tar.gz godot-38e6ba10b43f346a855bb8ad65bb4f6db77fe446.tar.zst godot-38e6ba10b43f346a855bb8ad65bb4f6db77fe446.zip | |
Update changelog for 3.0.3-stable
| -rw-r--r-- | CHANGELOG.md | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/CHANGELOG.md b/CHANGELOG.md index 4d42b45a6..755f28c73 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -4,6 +4,31 @@ All notable changes to this project will be documented in this file. The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/). +## [3.0.3] - 2018-07-13 + +### Added + +- C# projects can now be exported for Windows, Linux, and MacOS targets. +- Universal translation of touch to mouse. +- Dynamic fonts can now have a hinting mode set. +- print_tree_pretty() was added allowing a graphical view of the scene tree. +- Restore purchases feature for iOS. +- AudioStreamPlayer, AudioStreamPlayer2D, and AudioStreamPlayer3D now have a pitch scale property. +- Show origin and Show viewport setting in 2D editor. +- You can now set Godot windows as 'always on top'. +- --print-fps options to print FPS to stdout. + +### Fixed + +- Mono: Signal parameters no longer crash the engine. +- Asset library thread usage, this makes the asset library more responsive. +- Several GLTF import fixes. +- Several memory leaks. +- iPhone X support. +- Several fixes to audio drivers (WASAPI and PulseAudio). +- Several crashes. +- Export PCK/ZIP now works again. + ## [3.0.2] - 2018-03-03 ### Added |
