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authorWilhem Barbier2017-01-02 12:24:37 +0100
committerRémi Verschelde2017-01-12 19:15:30 +0100
commit0b6d4e92b549d60c1e319e663de3c0af16e27b37 (patch)
tree55c80fa482a3b6f421a6a225e458f3522e769f80
parentd8223ffa75f7028bb104001e7195233f335556f2 (diff)
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Add the 'finished' signal to AnimatedSprite
(cherry picked from commit f6262fde11cac8b7d1a3d299042c1af6b321cf24)
-rw-r--r--doc/base/classes.xml5
-rw-r--r--scene/2d/animated_sprite.cpp4
2 files changed, 9 insertions, 0 deletions
diff --git a/doc/base/classes.xml b/doc/base/classes.xml
index 5e8ca5351..c096287a2 100644
--- a/doc/base/classes.xml
+++ b/doc/base/classes.xml
@@ -2503,6 +2503,11 @@
Emitted when frame is changed.
</description>
</signal>
+ <signal name="finished">
+ <description>
+ Emitted when the animation is finished (when it plays the last frame). If the animation is looping, this signal is emitted everytime the last frame is drawn, before looping.
+ </description>
+ </signal>
</signals>
<constants>
</constants>
diff --git a/scene/2d/animated_sprite.cpp b/scene/2d/animated_sprite.cpp
index 5a5093957..2ead6b2c9 100644
--- a/scene/2d/animated_sprite.cpp
+++ b/scene/2d/animated_sprite.cpp
@@ -362,6 +362,9 @@ void AnimatedSprite::_notification(int p_what) {
}
} else {
frame++;
+ if (frame==fc-1) {
+ emit_signal(SceneStringNames::get_singleton()->finished);
+ }
}
update();
@@ -696,6 +699,7 @@ void AnimatedSprite::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_res_changed"),&AnimatedSprite::_res_changed);
ADD_SIGNAL(MethodInfo("frame_changed"));
+ ADD_SIGNAL(MethodInfo("finished"));
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
ADD_PROPERTY( PropertyInfo( Variant::STRING, "animation"), _SCS("set_animation"),_SCS("get_animation"));