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| author | reduz | 2014-02-14 18:59:06 -0200 |
|---|---|---|
| committer | reduz | 2014-02-14 18:59:06 -0200 |
| commit | b0870e487c6cc68bb0a2cef7174f3f5697667a2e (patch) | |
| tree | 6f3aa396033c485ff0c1b777603159e3f5421d6a | |
| parent | 89f96213aae8621765122e6f9c53b42f696277e5 (diff) | |
| parent | 96bc0c9f15862b09fd977533223b1b1403ec7e21 (diff) | |
| download | godot-b0870e487c6cc68bb0a2cef7174f3f5697667a2e.tar.gz godot-b0870e487c6cc68bb0a2cef7174f3f5697667a2e.tar.zst godot-b0870e487c6cc68bb0a2cef7174f3f5697667a2e.zip | |
Merge pull request #77 from vinzenz/shaderlang-test-crash-fix
Fixed crash bug in the shaderlang test
Diffstat (limited to '')
| -rw-r--r-- | bin/tests/test_shader_lang.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/bin/tests/test_shader_lang.cpp b/bin/tests/test_shader_lang.cpp index fbd8be7fb..3ee32fe1a 100644 --- a/bin/tests/test_shader_lang.cpp +++ b/bin/tests/test_shader_lang.cpp @@ -288,8 +288,7 @@ MainLoop* test() { FileAccess *fa = FileAccess::open(test,FileAccess::READ); - if (!fa) { - memdelete(fa); + if (!fa) { ERR_FAIL_V(NULL); } |
